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SKBlank
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SeniorDesignRhythmGame
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resvoling
#69
FueledByPants
closed
1 year ago
0
updates
#68
SKBlank
closed
1 year ago
0
staging 4
#67
FueledByPants
closed
1 year ago
0
Allen ddr branch
#66
FueledByPants
closed
1 year ago
0
updated leaderboard code
#65
SKBlank
closed
1 year ago
0
Created blank scoreboard asset
#64
SKBlank
closed
1 year ago
0
staging
#63
FueledByPants
closed
1 year ago
0
Allen ddr branch
#62
FueledByPants
closed
1 year ago
1
fixed input values and added beatmaps
#61
SKBlank
closed
1 year ago
0
Allen ddr branch
#60
FueledByPants
closed
1 year ago
0
bruh
#59
lyra3
closed
1 year ago
0
closes #57 fully fixed and working asteroid scene with floor controller
#58
SKBlank
closed
1 year ago
0
Fix input reliablility for floor controller
#57
SKBlank
closed
1 year ago
0
Slightly lowers bottom plane
#56
Dev5ter
closed
1 year ago
1
LyraBranch2
#55
lyra3
closed
1 year ago
0
Update Personal Branch #4
#54
Dev5ter
closed
1 year ago
0
Multi controller input handling
#53
SKBlank
opened
1 year ago
0
Allen ddr branch
#52
FueledByPants
closed
1 year ago
1
Putting Beatmap Zip on GIthub
#51
Dev5ter
closed
1 year ago
0
Update Personal Branch
#50
Dev5ter
closed
1 year ago
0
Tweaked UI positions in arrow scene
#49
SKBlank
closed
1 year ago
0
Score board
#48
SKBlank
opened
1 year ago
0
Asteroids: Beat map needed
#47
SKBlank
opened
1 year ago
0
Demo mode option with shortened beatmaps
#46
SKBlank
opened
1 year ago
0
Game over & Game over scene
#45
SKBlank
opened
1 year ago
1
Asteroids: Fix sword sound
#44
SKBlank
opened
1 year ago
1
Phoenix extra systems
#43
SKBlank
closed
1 year ago
0
Asteroids: Implement combo, health, and score display into asteroids scene
#42
SKBlank
closed
1 year ago
0
Arrow: Combo Display
#41
SKBlank
closed
1 year ago
0
Arrow health system and display
#40
SKBlank
closed
1 year ago
0
options menu - difficulty
#39
FueledByPants
opened
1 year ago
0
Change to FixedUpdate
#38
bbible3
closed
1 year ago
0
Update Personal Branch
#37
Dev5ter
closed
1 year ago
0
Basics of arrow game implemented
#36
SKBlank
closed
1 year ago
0
Arrows: remove reference object spawning for arrows change arrow fly logic for optimization
#35
SKBlank
closed
1 year ago
0
Arrows: Highlight arrow indicators on correlating inputs
#34
SKBlank
closed
1 year ago
0
Arrows: spawn hold indicators
#33
SKBlank
closed
1 year ago
0
Increase reliablility of video sampler script
#32
SKBlank
closed
1 year ago
0
Asteroids: sword trail
#31
SKBlank
closed
1 year ago
0
Arrows: Shaker input on holds
#30
SKBlank
opened
1 year ago
0
Arrows: break extended arrows by holding the corresponding floor controller arrow down
#29
SKBlank
closed
1 year ago
0
Arrows: Break arrows on floor controller input
#28
SKBlank
closed
1 year ago
0
Arrows: Time arrow movement to travel from spawn to break area in a precise amount of time
#27
SKBlank
closed
1 year ago
1
Arrows: Spawn arrows in time according to a beatmap
#26
SKBlank
closed
1 year ago
0
Bare bones functioning asteroid scene closes several main functionality issues
#25
SKBlank
closed
1 year ago
0
Implement arrow contoller into asteroid scene
#24
SKBlank
closed
1 year ago
0
Add arrow planets to asteroid scene
#23
SKBlank
closed
1 year ago
0
closes #21 timing events precisely to audio is very difficult in unity
#22
SKBlank
closed
1 year ago
0
Asteroids: Music timing syncronization system
#21
SKBlank
closed
1 year ago
0
Adding An Arrows Scene
#20
Dev5ter
closed
1 year ago
0
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