Closed ruben9696 closed 8 years ago
Don't hesitate to modify it, use it as a Template and repost it here. Maybe someone could make a better Template with it? FrenchTranslationV1.zip
@MorrisApps Thx, you too keep going ;p
@LSUPERMAN735 nice men
cooldown= TEMPS DE RECHARGEMENT *en rechargement inventory full = inventaire complet NEARBY=PROCHE getting user data = chargement des données de l'utilisateur throwing pokemon= capture du pokemon catch escape=capture raté searching pokestop= recherche pokestop loading pokestop= chargement du pokestop logout=déconnexion Wrong username/password or offline server, please try again= mauvais utilisateur / mot de passe ou serveur hors-connexion, réesayer.
@LSUPERMAN735 Please download the zip and add it in the right file and repost it here ;p
Great work guys, you're super fast !
@LSUPERMAN735 if it's for attacks, don't put "se refoidit" for "cooldown", but "temps de rechargement" instead.
@wylh I think it is only for pokestop ;)
@LSUPERMAN735 Then it's the same, anyways ^^
waiting for the zip to come back enhanced, before I forget a few corrections to add in it ^^
Is anyone working on the french zip right now? @Wylh Well i think you can start working on it. I ll improve the structure tonight. ;)
me workiiing as a kiing ;) @MrMargouillat
jp.txt I try to translate to Japanese.
@LSUPERMAN735 ok great 😉 What a french team! Ahahah
Was gone on my pokéwalk of the day ^^ Back now !! @LSUPERMAN735 Did you update MrMargouillat's zip file ? If not, I can edit it with what you added in you precedent post and 2 or 3 things I've got in mind.
@Wylh I am doing wait ;) I will do Any one have TWITTER add me :@lsuperman735
@LSUPERMAN735 : Whyl try to create an account on Twitter :p
@ST-Apps Windows talk about your adaptation of Pokémon Go on Windows Phone !!
https://1drv.ms/u/s!Atmmjkw8MW86gpkP_TWmj6t6B57GNw @Wylh @MrMargouillat @ST-Apps [v1.0.22.0]--by LSUPERMAN735--- PARTIAL FRENCH TRANSLATION added github readme link also how to create a PCL account in french in the mainpage.xaml,compiled package X86, X64 and ARM devices, temporary logo. FrenchTranslationV2.0.zip
@RayTwente with your temporary logo ;) @Wylh difference in the OneDrive(V3) I compressed the v2 with appx for X86,X64,ARM file to install the FRench Version ;) with the V2 files
Completion of the german translation from the two posts above (Therieos, McHedgehoghunter ) and my own thoughts:
ITEM_UNKNOWN = 0, // unbekannt ITEM_POKE_BALL = 1, // Pokéball ITEM_GREAT_BALL = 2, // Superball ITEM_ULTRA_BALL = 3, // Hyperball ITEM_MASTER_BALL = 4, // Meisterball ITEM_POTION = 101, // Trank ITEM_SUPER_POTION = 102, // Supertrank ITEM_HYPER_POTION = 103, // Hypertrank ITEM_MAX_POTION = 104, // Top-Trank ITEM_REVIVE = 201, // Beleber ITEM_MAX_REVIVE = 202, // Top-Beleber ITEM_LUCKY_EGG = 301, // Gluecks-Ei ITEM_INCENSE_ORDINARY = 401, // Weihrauch ITEM_INCENSE_SPICY = 402, // Würziger Weihrauch ITEM_INCENSE_COOL = 403, // Erfrischender Weihrauch ITEM_INCENSE_FLORAL = 404, // Blumiger Weihrauch ITEM_TROY_DISK = 501, // Lock-Modul ITEM_X_ATTACK = 602, // X-Angriff ITEM_X_DEFENSE = 603, // X-Verteidigung ITEM_X_MIRACLE = 604, // X-Wunder ITEM_RAZZ_BERRY = 701, // Himmihbeere ITEM_BLUK_BERRY = 702, // Morbbeere ITEM_NANAB_BERRY = 703, // Nanabbeere ITEM_WEPAR_BERRY = 704, // Nirbebeere ITEM_PINAP_BERRY = 705, // Sananabeere ITEM_SPECIAL_CAMERA = 801, // Kamera ITEM_INCUBATOR_BASIC_UNLIMITED = 901, // Normale Brutmaschine (Unbegrenzt) ITEM_INCUBATOR_BASIC = 902, // Normale Brutmaschine ITEM_POKEMON_STORAGE_UPGRADE = 1001, // Pokemon Platzerweiterung ITEM_ITEM_STORAGE_UPGRADE = 1002 // Item Platzerweiterung
( according to a comment above the Troy Disk is the item to lure pokemon to pokestops, if so the translation is "Lock-Modul", if not then "Troy Scheibe" or "Troy Diskette" ;))
I'll try to make an API (Visual C#) to translate easily those files... no guarantee. I'll keep you informed !
@heraim Nice men @ST-Apps what do you think of that?
https://crowdin.com/ can help to be more clear
@Etunnos Thanks but it s an open source Project , we don t need that type of tool i thnik and who would pay? ;)
Here's the latest corrections !
FrenchTranslationV3.1.zip (without AppPackage or it was too heavy)
I added "Arène" and "Pokéstop" in the MiscEnumsFR file ; and one or two translations here and there in comment form.
@LSUPERMAN735 You left the first MiscEnums file with wierd translations in the folder, was it on purpose ? (left it there just in case)
@MrMargouillat I haven't thinked of this side :)
@MorrisApps I am already working on the new translation :)
@Wylh nice work men , I ll take a look at it tonight.
@MrMargouillat Knock yourself out :p
@Wylh @MrMargouillat MiscEnums is the same file in French but I just did not deleted (oups) the MiscEnumsFR
@LSUPERMAN735 Indeed, the "MiscEnums" file contains the first odd translations (like "disques de Troyes" instead of "module leurre") whereas the "MiscEnumsFR" file contains the proper translations.
I can translate to Portuguese from Brasil (pt-BR)
Language.zip Here you can add a folder for your language and reupload it. Please use the latest Version of Language.zip! I thought it would be a good idea to sort everything.
The problem is that with all the translation in every language in on file it can become really heavy and I didn t understood how are we suppose to add our translation? Because if we just put the worlds in French instead of English, the dev wouldn t be able to anderstand ;) But you did a really great job for English men!
Thanks :). Yes, i thought about it too. Maybe someone else has a better idea. 😉
It think we need to ask a dev to make a reall template that they would be able to use ;-) like maybe direcly in C# or a template in XML. @ST-Apps this for you , please help us XD @heraim are you working on it? :p
Hmm, I think I can translate it into zh-cn Chinese! 中文!
@Afanyiyu What is best way to do translation to make it practicle for the devs?
I'm translating to pl, It will be ready today
@Afanyiyu you talked about some .resx file? Do you think you could explain us how it works and maybe do a template?
ITEM_UNKNOWN = 未知 ITEM_POKE_BALL = 精灵球 ITEM_GREAT_BALL = 超级精灵球 ITEM_ULTRA_BALL =高级精灵球 ITEM_POTION = 药水 ITEM_SUPER_POTION = 超级药水 ITEM_HYPER_POTION = 高级药水 ITEM_MAX_POTION = 药水全满 ITEM_REVIVE = 复活 ITEM_MAX_REVIVE = 复活全满 ITEM_LUCKY_EGG = 幸运蛋 ITEM_INCENSE_ORDINARY = 普通熏香 ITEM_INCENSE_SPICY = 辣熏香 ITEM_INCENSE_COOL = 冰凉熏香 ITEM_INCENSE_FLORAL = 鲜花熏香 ITEM_TROY_DISK = X - 特洛伊磁盘 ITEM_X_ATTACK = X - 攻击 ITEM_X_DEFENSE = X - 防御 ITEM_X_MIRACLE = X - 奇迹 ITEM_RAZZ_BERRY = 红提子 ITEM_BLUK_BERRY = 蓝莓 ITEM_NANAB_BERRY = 粉香蕉 ITEM_WEPAR_BERRY = 青梨 ITEM_PINAP_BERRY = 黄菠萝 ITEM_SPECIAL_CAMERA = 特殊相机 ITEM_INCUBATOR_BASIC_UNLIMITED = 基础孵蛋器无限 ITEM_INCUBATOR_BASIC = 基础孵蛋器 ITEM_POKEMON_STORAGE_UPGRADE = 小精灵容量升级 ITEM_ITEM_STORAGE_UPGRADE = 物品容量升级
@MrMargouillat The best way to translate an app is using resources file. Hmm, I want to make a new issue page to talk about it.
@mrMargouillat @afaniyu the string and appresource.resx are not available "Multilingual Support When you create an app, you can easily change the default language that will be displayed in the Windows Store in the first "App Information" step. In order to add additional languages to your Windows Phone application, you need to download the source code for the application and edit it using Visual Studio. The initial resource file you use to capture UI strings that are being localized is called AppResources.resx and is located in the app’s Resources folder of your project. On the project’s Properties page in the Supported Culture box, select the language(s) you would like your app to support. Visual Studio will create a new resource file for each supported language that is an exact copy of the default language resource file (AppResources.resx). It will automatically rename it using the culture’s locale code, such as AppResources.en-US.resx. Replace the default language values in each supported language resource file with translated values, and you are done! For additional information, please visit: How to build a localized app for Windows Phone."Source Appstudio.windows.com But @St-Apps just did not did (nowadays still in beta) this file
@MrMargouillat i'm working on pokemon's names translation #312 because the translator API is too heavy for this project i think, so i've made an xml file :p
I can help you on arabic translation
public enum Item {
ITEM_UNKNOWN = 0, // Unknown ITEM_POKE_BALL = 1, // Pokeball ITEM_GREAT_BALL = 2, // Great Ball ITEM_ULTRA_BALL = 3, // Ultra Ball ITEM_MASTER_BALL = 4, // Master Ball ITEM_POTION = 101, // Napój ITEM_SUPER_POTION = 102, // Super Napój ITEM_HYPER_POTION = 103, // Hiper Napój ITEM_MAX_POTION = 104, // Max Napój ITEM_REVIVE = 201, // Ożywienie ITEM_MAX_REVIVE = 202,// Maksymalne Ożywienie ITEM_LUCKY_EGG = 301, // Jajko Szczęścia ITEM_INCENSE_ORDINARY = 401, // Zwykłe Kadzidło ITEM_INCENSE_SPICY = 402, // Korzenne Kadzidło ITEM_INCENSE_COOL = 403, // Chłodne Kadzidło ITEM_INCENSE_FLORAL = 404, // Kwiatowe Kadzidło ITEM_TROY_DISK = 501, // X Troy Disk ITEM_X_ATTACK = 602, // X Atak ITEM_X_DEFENSE = 603, // X Obrona ITEM_X_MIRACLE = 604, // X Cud ITEM_RAZZ_BERRY = 701, // Jagoda Razz ITEM_BLUK_BERRY = 702, // Jagoda Bluk ITEM_NANAB_BERRY = 703, // Jagoda Nanab ITEM_WEPAR_BERRY = 704, // Jagoda Wepar ITEM_PINAP_BERRY = 705, // Jagoda Pinap ITEM_SPECIAL_CAMERA = 801, // Specjalny Aparat ITEM_INCUBATOR_BASIC_UNLIMITED = 901, // Nieskończony Inkubator ITEM_INCUBATOR_BASIC = 902, // Inkubator ITEM_POKEMON_STORAGE_UPGRADE = 1001, // Zwiększ pojemność Pokemonów ITEM_ITEM_STORAGE_UPGRADE = 1002 // Zwiększ pojemność torby }
Some names can be incorrect. As soon it shows in game and I can see how some things is used, I'll upgrade this translation. What's more, here is file with translation of text and descriptions of some achievements and more. pl.txt
EDIT: Little fixes in translation
Is there still need for German translations?
There is the CORRECT ITALIAN translation
#language it-it
ITEM_UNKNOWN = 0, //Sconosciuto
ITEM_POKE_BALL = 1, //PokéBall
ITEM_GREAT_BALL = 2, //MegaBall
ITEM_ULTRA_BALL = 3, //UltraBall
ITEM_MASTER_BALL = 4, //MasterBall
ITEM_POTION = 101, //Pozione
ITEM_SUPER_POTION = 102, //Super pozione
ITEM_HYPER_POTION = 103, //Iper pozione
ITEM_MAX_POTION = 104, //Pozione max
ITEM_REVIVE = 201, //Revitalizzante
ITEM_MAX_REVIVE = 202, //Revitalizzante max
ITEM_LUCKY_EGG = 301, //Uovo fortunato
ITEM_INCENSE_ORDINARY = 401, //Incenso
ITEM_INCENSE_SPICY = 402, //Incenso speziato
ITEM_INCENSE_COOL = 403, //Incenso fresco
ITEM_INCENSE_FLORAL = 404, //Incenso floreale
ITEM_TROY_DISK = 501, //Modulo esca
ITEM_X_ATTACK = 602, //Attacco X
ITEM_X_DEFENSE = 603, //Difesa X
ITEM_X_MIRACLE = 604, //Miracolo
ITEM_RAZZ_BERRY = 701, //Baccalampone
ITEM_BLUK_BERRY = 702, //Baccamora
ITEM_NANAB_BERRY = 703, //Baccabana
ITEM_WEPAR_BERRY = 704, //Baccapera
ITEM_PINAP_BERRY = 705, //Baccananas
ITEM_SPECIAL_CAMERA = 801, //Fotocamera
ITEM_INCUBATOR_BASIC_UNLIMITED = 901, //Incubatore base illimitato
ITEM_INCUBATOR_BASIC = 902, //Incubatore base
ITEM_POKEMON_STORAGE_UPGRADE = 1001, //Aggiornamento inventario Pokémon
ITEM_ITEM_STORAGE_UPGRADE = 1002 //Aggiornamento inventario oggetti
@MedaiP90 is masterball not mestreball
@ST-Apps Maybe use of Crowdin could make translation for everyone easier? I took part in Polish one on different project.
@ST-Apps i've made this from your wiki page presentation, translated in french and export in PDF if it's needed by all non-english :p Maybe it'll help some beginner to install your API without asking again and again how to do. POGO Manual.pdf
@MrMargouillat Good job, keep it up! Will work on the german one tomorrow