SaladLab / Unity3D.IncrementalCompiler

Unity3D Incremental C# Compiler using Roslyn
MIT License
354 stars 37 forks source link

unity 2017 support #33

Open friuns2 opened 7 years ago

friuns2 commented 7 years ago

hello is it working on unity 2017? i had some errors

friuns2 commented 7 years ago

System.NullReferenceException: Object reference not set to an instance of an object at CSharp60SupportActivator.GetSupportedLanguages () [0x00000] in :0 at CSharp60SupportActivator..cctor () [0x00000] in :0 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()

LoganBooker commented 7 years ago

34 I've issued a pull request with a fix for this. Alternatively, the fix is simple to implement if you're happy to compile yourself.

friuns2 commented 7 years ago

Hi, do you have problem that compile time is same as without compiler? its like unity 2017 have now own incresemental compiler by default