Closed SalvieMundi closed 2 years ago
It was suggested to turn dehydration thirst factor way down to prevent pace breaking issues where players constantly need to manage their water supply. In addition, perhaps look into greatly nerfing the thirst chance and duration from "dirty" water.
It was suggested to turn dehydration thirst factor way down to prevent pace breaking issues where players constantly need to manage their water supply. In addition, perhaps look into greatly nerfing the thirst chance and duration from "dirty" water.