Sasabmeg / FOnline-BraveNewWorld

FOClassic and PReloaded project, mostly for fodev.net tutorials or module code shares.
https://fodev.net/forum/index.php/topic,30344.0.html
GNU General Public License v3.0
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Rework how critical works to match more modern design. #29

Closed Sasabmeg closed 2 weeks ago

Sasabmeg commented 1 year ago

Design in progress

Ignoring aim on eyes for now. Maybe move eye damage into top 5% crit power roll on aim head but only if shot from front.

Segregate critical hit locations purposes/effects: