Sasabmeg / FOnline-BraveNewWorld

FOClassic and PReloaded project, mostly for fodev.net tutorials or module code shares.
https://fodev.net/forum/index.php/topic,30344.0.html
GNU General Public License v3.0
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Create Dead End / Trapped random encounter maps #42

Open Sasabmeg opened 1 year ago

Sasabmeg commented 1 year ago

Some of the random encounter maps should be dead ends or traps. Player would spawn at a dead end, while random (hostile) critters would be between them and the exit. Optional: It is not necessary for the critters to be in sight, or auto target player if hostile, so sneaking out is an option.

LinuxFO commented 8 months ago

I would add new, various maps to different encounters. Definitely more variety to random encounters.

Sasabmeg commented 8 months ago

I would add new, various maps to different encounters. Definitely more variety to random encounters.

If you are applying to the task, I would only add maps to the repo that are public and free to use, either made by you or shared publicly somewhere else (example: https://fodev.net/forum/index.php/topic,30331.0.html )

The idea in this task or issue, is about variety in mechanics or scope, rather then looks. This once specifically as it's name describes it.