Seems like most server have this issue, I think the root cause is that player data is saved separately from the world, thus the world timer sets back, while player CD time would be still in the far future.
Maybe once a player logs in, their CD must be checked and corrected to max possible if more than that.
Seems like most server have this issue, I think the root cause is that player data is saved separately from the world, thus the world timer sets back, while player CD time would be still in the far future.
Maybe once a player logs in, their CD must be checked and corrected to max possible if more than that.