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Schwenckenator
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DungeonRoguelike
A roguelike in a dungeon
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Item dict fix
#95
Schwenckenator
closed
4 years ago
1
Players turn gets skipped infinitely
#94
crushingCodes
opened
4 years ago
2
Ai fix attack visual
#93
crushingCodes
closed
4 years ago
0
Enemy is able to be pushed into the wall with slam ability
#92
crushingCodes
opened
4 years ago
2
AI getting a turn while room is in fog
#91
crushingCodes
opened
4 years ago
1
Merge ai types dev
#90
crushingCodes
closed
4 years ago
1
Tab switching during movement stops movement.
#89
Schwenckenator
opened
4 years ago
0
Ability Visuals always occur on the caster
#88
Schwenckenator
closed
4 years ago
0
Picking up same item throws dictionary error
#87
crushingCodes
closed
4 years ago
0
Conditions for entities
#86
Schwenckenator
closed
4 years ago
0
Forced movement is in!
#85
Schwenckenator
closed
4 years ago
0
Movement range lines
#84
Schwenckenator
closed
4 years ago
1
We need an AOE monster type
#83
crushingCodes
opened
4 years ago
3
closed unity and committed objects'
#82
crushingCodes
closed
4 years ago
1
When its the pyromancers turn, end turn ui button not working
#81
crushingCodes
opened
4 years ago
1
Merge theif ability 1
#80
crushingCodes
closed
4 years ago
4
Theif special ability 1
#79
crushingCodes
closed
4 years ago
2
Monsters remain hidden when changing room
#78
crushingCodes
closed
4 years ago
4
AI targeting circles and debug pathing needs option to be disabled
#77
Schwenckenator
closed
4 years ago
0
Cleric needs more abilities
#76
Schwenckenator
closed
4 years ago
1
Enemies drop potions
#75
Schwenckenator
closed
4 years ago
0
Skills have no cooldown, can be used unlimited
#74
crushingCodes
closed
4 years ago
0
No way to restore mana, health. Add potions
#73
Schwenckenator
closed
4 years ago
0
Entities have mana
#72
Schwenckenator
closed
4 years ago
0
Allegiance turn
#71
Schwenckenator
closed
4 years ago
2
Magic user entities need Mana
#70
Schwenckenator
closed
4 years ago
1
Players can no longer move Monsters
#69
Schwenckenator
closed
4 years ago
0
Attacks blocked by terrain
#68
Schwenckenator
closed
4 years ago
0
Change turn structure to hero/monster
#67
Schwenckenator
closed
4 years ago
1
Attacks have miss chance
#66
Schwenckenator
closed
4 years ago
0
Fog fix
#65
Schwenckenator
closed
4 years ago
0
Currently no way to create overtime effect
#64
crushingCodes
closed
4 years ago
2
Thief should be split into two types
#63
crushingCodes
opened
4 years ago
2
Ui healthbar layer fix
#62
crushingCodes
closed
4 years ago
0
Player can control AI movement at start of turn
#61
crushingCodes
closed
4 years ago
0
Health UI stacking issue
#60
crushingCodes
closed
4 years ago
0
Ai attack fixes
#59
crushingCodes
closed
4 years ago
1
AI gets stuck in an endless turn if it cant attack or move
#58
crushingCodes
closed
4 years ago
0
Melee ability seems to have been lost somewhere along the way
#57
crushingCodes
closed
4 years ago
6
Hero can not see possible paths in unrevealed rooms
#56
crushingCodes
closed
4 years ago
5
Monsters can spawn in doorways
#55
Schwenckenator
opened
4 years ago
0
Characters have default items
#54
Schwenckenator
closed
4 years ago
0
More monster types!
#53
Schwenckenator
opened
4 years ago
0
Boss room in dungeon
#52
Schwenckenator
opened
4 years ago
0
Thief needs special abilities
#51
Schwenckenator
closed
4 years ago
2
Warrior needs special abilities
#50
Schwenckenator
opened
4 years ago
2
Ranged attacks should be blocked by terrain.
#49
Schwenckenator
closed
4 years ago
0
Attacks need a miss chance
#48
Schwenckenator
closed
4 years ago
0
Monsters leaving fogged rooms aren't revealed.
#47
Schwenckenator
closed
4 years ago
2
Entities block path
#46
Schwenckenator
closed
4 years ago
1
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