Closed FjamZoo closed 1 year ago
Move away from using client spawned entities that are synced, this will make it easier for people and eventually frameworks like qbox who uses this emote by default to swap to EntityLockdown to avoid cheaters spawning client sided objects.
Added in https://github.com/Scullyy/scully_emotemenu/commit/fa26c15edcfd8d8fa693507ecbdb7b9cd29b5b18
Move away from using client spawned entities that are synced, this will make it easier for people and eventually frameworks like qbox who uses this emote by default to swap to EntityLockdown to avoid cheaters spawning client sided objects.