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Sebaestschjin
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gloomhaven-campaign-manager
Simplify the management of your Gloomhaven campaign progress in Tabletop Simulator.
MIT License
7
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Packing up characters may not work if area is occupied
#90
Sebaestschjin
opened
3 years ago
0
Fix problems with JOTL class info
#89
M21B8
closed
3 years ago
0
Save the selected difficulty
#88
Sebaestschjin
closed
3 years ago
0
Actually remove removed event cards
#87
Sebaestschjin
closed
3 years ago
0
Add support for JOTL classes in Game.ttslua
#86
M21B8
closed
3 years ago
0
How do you get coordinates for enhancements?
#85
Fyren
closed
3 years ago
1
Replace ability cards with the ones from Forgotten Circles
#84
Sebaestschjin
opened
3 years ago
1
Events from Forgotten Circles are numbered incorrectly
#83
Sebaestschjin
closed
3 years ago
0
Improve performance of creating a save file
#82
Sebaestschjin
closed
3 years ago
0
Many player hands are created when loading
#81
alepocalypse
closed
3 years ago
1
Always consider characters in the party unlocked
#80
Sebaestschjin
closed
3 years ago
0
Allow user extensions to save/load custom objects
#79
Sebaestschjin
closed
3 years ago
0
Does not load characters and errors a bunch
#78
alepocalypse
closed
3 years ago
3
Base64 encode/decode broken for player notes
#77
CombatZAK
closed
3 years ago
2
Load issues with gaps in party
#76
xexuxjy
closed
3 years ago
1
Bad argument #1 to 'gmatch' (string expected, got nil)
#75
alepocalypse
closed
3 years ago
1
Rework save file format
#74
Sebaestschjin
closed
3 years ago
0
Create a physical object of the save
#73
Sebaestschjin
closed
3 years ago
0
Save which ability cards are in hand
#72
asphaltbuffet
closed
3 years ago
2
Support gloomhaven scenario tree
#71
asphaltbuffet
closed
3 years ago
1
Include notebook data in save
#70
asphaltbuffet
closed
3 years ago
3
Perks in the character sheet are not numbered as expected
#69
Sebaestschjin
closed
3 years ago
0
Maximumn Prosperity value is 64
#68
Sebaestschjin
closed
3 years ago
0
Handle all ability cards for Saw class
#67
Sebaestschjin
closed
3 years ago
0
Event decks do not properly load or save.
#66
jhcheung
closed
4 years ago
3
Missing attack modifier cards after load
#65
bestekov
closed
4 years ago
3
Migrate enhanced abilities into new character envelopes
#64
WMSkyfall
closed
3 years ago
1
Allow save/load of inactive characters
#63
WMSkyfall
closed
3 years ago
2
Support v1 Mod
#62
Sebaestschjin
closed
4 years ago
0
Layed out achievement board prevents saving
#61
Sebaestschjin
closed
4 years ago
0
Events 1-30 are always added to the deck
#60
Sebaestschjin
closed
4 years ago
0
Handle cards that overlap more than one player zone
#59
Sebaestschjin
closed
4 years ago
0
Support more than 3 bag slots
#58
Sebaestschjin
closed
3 years ago
0
Support five player version
#57
jdien07
closed
3 years ago
3
Loading too many events sometimes changes the card order
#56
Sebaestschjin
closed
4 years ago
0
Handle ability cards with typos
#55
Sebaestschjin
closed
4 years ago
0
Saving events from Forgotten Circles
#54
Sebaestschjin
closed
4 years ago
0
Saving Shop Deck Error Conditions
#53
Seferan
closed
4 years ago
0
Only place sheets that are provided in the save file
#52
Seferan
closed
4 years ago
1
Have an option to keep destroyed items
#51
Sebaestschjin
closed
3 years ago
0
Save/load the treasure deck
#50
Sebaestschjin
closed
3 years ago
0
Only one event deck is saved, the other is duplicated
#49
Sebaestschjin
closed
4 years ago
0
Automate testing
#48
Sebaestschjin
closed
4 years ago
1
Ignore empty elements during save
#47
Sebaestschjin
closed
4 years ago
0
Reuse modules from ge_tts
#45
Sebaestschjin
closed
3 years ago
0
Make common a sub module
#44
Sebaestschjin
closed
4 years ago
1
Change #include to require()
#43
Sebaestschjin
closed
4 years ago
0
Multiple prosperity rewards are only saved once
#42
Sebaestschjin
closed
4 years ago
0
Removing all cards from decks won't work for all decks
#41
Sebaestschjin
closed
4 years ago
1
Remove unlocked random scenario from deck
#40
Sebaestschjin
closed
4 years ago
0
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