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Sebanisu
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Field-Map-Editor
FF8 Field Map Editor - Front end for editing tiles.
The Unlicense
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[SFML] When render imported image is checked the tile thumbnails change.
#104
Sebanisu
closed
1 year ago
0
Remaster Models clip with tiles when z is too close.
#103
Sebanisu
opened
1 year ago
0
For importing images. Add features.
#102
Sebanisu
opened
1 year ago
0
Add a way to import map from upscale and deswizzle folders
#101
Sebanisu
opened
1 year ago
0
If image wasn't divisible by tile size, the edge pixels would repeat.
#100
Sebanisu
closed
1 year ago
0
It won't save new generated tiles when you have a loaded `.map`
#99
Sebanisu
closed
1 year ago
0
Load Swizzled Textures isn't working.
#98
Sebanisu
opened
1 year ago
0
ask you where to put the files
#97
Sebanisu
opened
1 year ago
2
Fix up batch auto embed tool
#96
Sebanisu
opened
1 year ago
0
Add a browse to add upscale directory that can be scanned.
#95
Sebanisu
closed
1 year ago
0
Separate the upscale combo from generation of upscale paths, trigger generation on change field change coo and init.
#94
Sebanisu
closed
1 year ago
0
exception from std::filesystem::exists or std::filesystem::is_directory
#93
Sebanisu
closed
1 year ago
0
I'm checking for paths on every frame. For Upscales.
#92
Sebanisu
closed
1 year ago
0
gggro1 Add images to fields. feature request. This is to add a fence layer that shows above the characters.
#91
Sebanisu
closed
1 year ago
1
ebadele4 not displaying correctly?
#90
Sebanisu
closed
1 year ago
1
bvtr_1 and bvtr_4 Issue with Demaster not handling palettes. Workaround.
#89
Sebanisu
opened
1 year ago
0
Issues with the Program
#88
UnblessedSouls
opened
1 year ago
9
Alt
#87
Sebanisu
closed
2 years ago
0
[opengl] use stored vector of indices for tile window.
#86
Sebanisu
closed
2 years ago
0
[opengl] preemptive copy clears out the redo.
#85
Sebanisu
closed
2 years ago
0
[opengl] Saving the selected tiles indexes. Update the screen on mouse move.
#84
Sebanisu
closed
2 years ago
0
[opengl] update ui
#83
Sebanisu
opened
2 years ago
0
[opengl] save settings
#82
Sebanisu
closed
2 years ago
1
[opengl] Mouse drag drop
#81
Sebanisu
opened
2 years ago
0
[deswizzle] issues
#80
Sebanisu
opened
2 years ago
0
[opengl] Individual tile display
#79
Sebanisu
opened
2 years ago
0
[opengl] mouse preview window - broken.
#78
Sebanisu
opened
2 years ago
0
[opengl_version] fix blending.
#77
Sebanisu
opened
2 years ago
1
[imgui] push pop id class
#76
Sebanisu
closed
2 years ago
1
[opengl_version] parent map class? or something.
#75
Sebanisu
closed
2 years ago
1
[repo] remove unused parts
#74
Sebanisu
closed
2 years ago
2
Redesign the batch menus to display all the settings up front.
#73
Sebanisu
closed
2 years ago
0
Add a way to filter the batch results.
#72
Sebanisu
closed
2 years ago
0
Batch reswizzle using upscale swizzles.
#71
Sebanisu
closed
2 years ago
0
Upscale batch operations lock up application the UI
#70
Sebanisu
closed
2 years ago
0
crash on 32 bit mode.
#69
Sebanisu
closed
2 years ago
0
Not loading images on batch operations.
#68
Sebanisu
closed
2 years ago
0
Upscale and Deswizzle cannot be checked at the same time.
#67
Sebanisu
closed
2 years ago
0
Wrong License.
#66
Sebanisu
closed
2 years ago
0
[feature request] Expand the archive writing to more than fields and maps.
#65
Sebanisu
closed
2 years ago
0
save paths added to the combo box by the user to `paths.conf`.
#64
Sebanisu
closed
2 years ago
0
Toggle blending to turn it off.
#63
Sebanisu
closed
2 years ago
0
Import deswizzles from openviii. The format is slightly different from pupu.
#62
Sebanisu
closed
2 years ago
0
[batch ops] Automatically get all the coos not just the selected, so we need to be able to query for all maps in the field. This would only affect remaster.
#61
Sebanisu
closed
2 years ago
0
Batch reswizzle.
#60
Sebanisu
closed
2 years ago
0
[Batch deswizzling] Support upscales will need to select upscale path to read while.
#59
Sebanisu
closed
2 years ago
0
Batch deswizzle
#58
Sebanisu
closed
2 years ago
0
use a vector to store the maps instead of two variables. const getter to restrict access to front.
#57
Sebanisu
closed
2 years ago
0
drawing is in reverse order we need to go in regular order.
#56
Sebanisu
closed
2 years ago
0
Import outputted deswizzled pupu images.
#55
Sebanisu
closed
2 years ago
0
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