Seifert69 / DikuMUD3

DikuMUD III using HTML and websockets.
GNU Lesser General Public License v2.1
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Spell and skill changes for boosting spells and skill, Re-enable morph, fix for energy worms #369

Closed omnidecker closed 10 months ago

omnidecker commented 11 months ago

Changes boost spells to allow benefit to having higher amounts of skill or spell power when casting. New calculation is hm := hm/10+1; if (hm>10) hm := 10+((hm-10)/5) This keeps the old calculation for lower level casting while allowing benefit at a massively reduced rate for those who are highly skilled and magically/divinely trained. This also affects duration whic has been switched to hm*2. This means in a few cases you will need to cast more often but most of time time it will be a positive change. Morphg also re-enabled. Most of the reasons it was disabled are no longer relevant to the mud in its current state.