Shad0w1nk / snes-sdk

Seeing what can be done with this...
https://code.google.com/p/snes-sdk/
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snes-sdk

From https://code.google.com/p/snes-sdk/: SNES-SDK is a C toolchain and libraries targeting 65816 systems, specifically the Super NES (aka Super Nintendo, Super Famicom). It consists of a version of TCC equipped with a 65816 code generator and modified versions of WLA-DX (assembler and linker) and SNES9x (emulator for running the test suite). It is extremely hacky and very unpolished, but it passes a substantial part of the GCC test suite and even has floating-point support. It also comes with a version of the demo game for the SNES pseudo-C compiler SNESC which has been translated to proper C.

From me: Looks like a pretty good start for coding up homebrew stuff with the peace of mind of NOT coding in assembly. We will see what is the state of this project.

Reference:

Wiki from original source: https://code.google.com/p/snes-sdk/wiki/C_for_the_65816

Other fork of the original project: https://github.com/optixx/snes-sdk This one lag a bit behind from the latest changes. He is also the dev behind https://www.assembla.com/spaces/quickdev16/wiki.

Other fork of the original project, looks like he is targeting Ubuntu: https://github.com/alesegdia/snes-sdk-linux