Shinmera / qtools

Qtools is a collection of utilities to aid development with CommonQt
https://shinmera.github.io/qtools
zlib License
210 stars 17 forks source link

SBCL compilation error (repository HEAD) #8

Closed dkochmanski closed 9 years ago

dkochmanski commented 9 years ago

SBCL 1.2.12 Linux pandora 4.1.6-1-ARCH #1 SMP PREEMPT Mon Aug 17 08:52:28 CEST 2015 x86_64 GNU/Linux

CL-USER> (ql:quickload :qtools-game)
To load "qtools-game":
  Load 1 ASDF system:
    qtools-game
; Loading "qtools-game"
...
; 
; caught ERROR:
;   READ error during COMPILE-FILE:
;   
;     Symbol "SET-QT-PLUGIN-PATHS" not found in the QT-LIBS package.
;   
;       Line: 267, Column: -1, File-Position: 10052
;   
;       Stream: #<SB-INT:FORM-TRACKING-STREAM
;                 for "file /home/jack/quicklisp/local-projects/qtools/toolkit.lisp"
;                 {10055EB1F3}>
COMPILE-FILE-ERROR while
compiling #<CL-SOURCE-FILE "qtools" "toolkit">
   [Condition of type UIOP/LISP-BUILD:COMPILE-FILE-ERROR]

Restarts:
 0: [RETRY] Retry compiling #<CL-SOURCE-FILE "qtools" "toolkit">.
 1: [ACCEPT] Continue, treating compiling #<CL-SOURCE-FILE "qtools" "toolkit"> as having been successful.
 2: [RETRY] Retry ASDF operation.
 3: [CLEAR-CONFIGURATION-AND-RETRY] Retry ASDF operation after resetting the configuration.
 4: [ABORT] Give up on "qtools-game"
 5: [RETRY] Retry SLIME REPL evaluation request.
 --more--

Backtrace:
  0: (UIOP/LISP-BUILD:CHECK-LISP-COMPILE-RESULTS NIL T T "~/asdf-action::format-action/" ((#<ASDF/LISP-ACTION:COMPILE-OP > . #<ASDF/LISP-ACTION:CL-SOURCE-FILE "qtools" "toolkit">)))
  1: ((SB-PCL::EMF ASDF/ACTION:PERFORM) #<unavailable argument> #<unavailable argument> #<ASDF/LISP-ACTION:COMPILE-OP > #<ASDF/LISP-ACTION:CL-SOURCE-FILE "qtools" "toolkit">)
  2: ((:METHOD ASDF/ACTION:PERFORM-WITH-RESTARTS :AROUND (T T)) #<ASDF/LISP-ACTION:COMPILE-OP > #<ASDF/LISP-ACTION:CL-SOURCE-FILE "qtools" "toolkit">) [fast-method]
  3: ((:METHOD ASDF/PLAN:PERFORM-PLAN (LIST)) ((#1=#<ASDF/LISP-ACTION:COMPILE-OP > . #<ASDF/COMPONENT:MODULE #2="trivial-features" "src">) (#1# . #<ASDF/SYSTEM:SYSTEM #2#>) (#1# . #<ASDF/SYSTEM:SYSTEM "cl-..
  4: ((FLET SB-C::WITH-IT :IN SB-C::%WITH-COMPILATION-UNIT))
  5: ((:METHOD ASDF/PLAN:PERFORM-PLAN :AROUND (T)) ((#1=#<ASDF/LISP-ACTION:COMPILE-OP > . #<ASDF/COMPONENT:MODULE #2="trivial-features" "src">) (#1# . #<ASDF/SYSTEM:SYSTEM #2#>) (#1# . #<ASDF/SYSTEM:SYSTEM..
  6: ((FLET SB-C::WITH-IT :IN SB-C::%WITH-COMPILATION-UNIT))
  7: ((:METHOD ASDF/PLAN:PERFORM-PLAN :AROUND (T)) #<ASDF/PLAN:SEQUENTIAL-PLAN {10046FF7E3}> :VERBOSE NIL) [fast-method]
  8: ((:METHOD ASDF/OPERATE:OPERATE (ASDF/OPERATION:OPERATION ASDF/COMPONENT:COMPONENT)) #<ASDF/LISP-ACTION:LOAD-OP :VERBOSE NIL> #<ASDF/SYSTEM:SYSTEM "qtools-game"> :VERBOSE NIL) [fast-method]
  9: ((SB-PCL::EMF ASDF/OPERATE:OPERATE) #<unused argument> #<unused argument> #<ASDF/LISP-ACTION:LOAD-OP :VERBOSE NIL> #<ASDF/SYSTEM:SYSTEM "qtools-game"> :VERBOSE NIL)
 10: ((LAMBDA NIL :IN ASDF/OPERATE:OPERATE))
 11: ((:METHOD ASDF/OPERATE:OPERATE :AROUND (T T)) #<ASDF/LISP-ACTION:LOAD-OP :VERBOSE NIL> #<ASDF/SYSTEM:SYSTEM "qtools-game"> :VERBOSE NIL) [fast-method]
 12: ((SB-PCL::EMF ASDF/OPERATE:OPERATE) #<unused argument> #<unused argument> ASDF/LISP-ACTION:LOAD-OP "qtools-game" :VERBOSE NIL)
 13: ((LAMBDA NIL :IN ASDF/OPERATE:OPERATE))
 14: (ASDF/CACHE:CALL-WITH-ASDF-CACHE #<CLOSURE (LAMBDA NIL :IN ASDF/OPERATE:OPERATE) {10046E690B}> :OVERRIDE NIL :KEY NIL)
 15: ((:METHOD ASDF/OPERATE:OPERATE :AROUND (T T)) ASDF/LISP-ACTION:LOAD-OP "qtools-game" :VERBOSE NIL) [fast-method]
 16: ((:METHOD ASDF/OPERATE:OPERATE :AROUND (T T)) ASDF/LISP-ACTION:LOAD-OP "qtools-game" :VERBOSE NIL) [fast-method]
 17: (QUICKLISP-CLIENT::CALL-WITH-MACROEXPAND-PROGRESS #<CLOSURE (LAMBDA NIL :IN QUICKLISP-CLIENT::APPLY-LOAD-STRATEGY) {10046BC60B}>)
 18: (QUICKLISP-CLIENT::AUTOLOAD-SYSTEM-AND-DEPENDENCIES "qtools-game" :PROMPT NIL)
 19: ((:METHOD QL-IMPL-UTIL::%CALL-WITH-QUIET-COMPILATION (T T)) #<unavailable argument> #<CLOSURE (FLET QUICKLISP-CLIENT::QL :IN QUICKLISP-CLIENT:QUICKLOAD) {100468CC4B}>) [fast-method]
 20: ((:METHOD QL-IMPL-UTIL::%CALL-WITH-QUIET-COMPILATION :AROUND (QL-IMPL:SBCL T)) #<QL-IMPL:SBCL {1006B44783}> #<CLOSURE (FLET QUICKLISP-CLIENT::QL :IN QUICKLISP-CLIENT:QUICKLOAD) {100468CC4B}>) [fast-me..
 21: ((:METHOD QUICKLISP-CLIENT:QUICKLOAD (T)) #<unavailable argument> :PROMPT NIL :SILENT NIL :VERBOSE NIL) [fast-method]
 22: (QL-DIST::CALL-WITH-CONSISTENT-DISTS #<CLOSURE (LAMBDA NIL :IN QUICKLISP-CLIENT:QUICKLOAD) {100468171B}>)
 23: (SB-INT:SIMPLE-EVAL-IN-LEXENV (QUICKLISP-CLIENT:QUICKLOAD :QTOOLS-GAME) #<NULL-LEXENV>)
 24: (EVAL (QUICKLISP-CLIENT:QUICKLOAD :QTOOLS-GAME))
 25: (SWANK::EVAL-REGION "(ql:quickload :qtools-game) ..)
 26: ((LAMBDA NIL :IN SWANK-REPL::REPL-EVAL))
 27: (SWANK-REPL::TRACK-PACKAGE #<CLOSURE (LAMBDA NIL :IN SWANK-REPL::REPL-EVAL) {10046815DB}>)
 28: (SWANK::CALL-WITH-RETRY-RESTART "Retry SLIME REPL evaluation request." #<CLOSURE (LAMBDA NIL :IN SWANK-REPL::REPL-EVAL) {100468153B}>)
 29: (SWANK::CALL-WITH-BUFFER-SYNTAX NIL #<CLOSURE (LAMBDA NIL :IN SWANK-REPL::REPL-EVAL) {100468151B}>)
 30: (SWANK-REPL::REPL-EVAL "(ql:quickload :qtools-game) ..)
 31: (SB-INT:SIMPLE-EVAL-IN-LEXENV (SWANK-REPL:LISTENER-EVAL "(ql:quickload :qtools-game) ..)
 32: (EVAL (SWANK-REPL:LISTENER-EVAL "(ql:quickload :qtools-game) ..)
 33: (SWANK:EVAL-FOR-EMACS (SWANK-REPL:LISTENER-EVAL "(ql:quickload :qtools-game) ..)
 34: (SWANK::PROCESS-REQUESTS NIL)
 35: ((LAMBDA NIL :IN SWANK::HANDLE-REQUESTS))
 36: ((LAMBDA NIL :IN SWANK::HANDLE-REQUESTS))
 37: (SWANK/SBCL::CALL-WITH-BREAK-HOOK #<FUNCTION SWANK:SWANK-DEBUGGER-HOOK> #<CLOSURE (LAMBDA NIL :IN SWANK::HANDLE-REQUESTS) {1003BB000B}>)
 38: ((FLET SWANK/BACKEND:CALL-WITH-DEBUGGER-HOOK :IN "/home/jack/quicklisp/dists/quicklisp/software/slime-2.14/swank/sbcl.lisp") #<FUNCTION SWANK:SWANK-DEBUGGER-HOOK> #<CLOSURE (LAMBDA NIL :IN SWANK::HAND..
 39: (SWANK::CALL-WITH-BINDINGS ((*STANDARD-OUTPUT* . #1=#<SWANK/GRAY::SLIME-OUTPUT-STREAM {1003B8C043}>) (*STANDARD-INPUT* . #2=#<SWANK/GRAY::SLIME-INPUT-STREAM {1002D902D3}>) (*TRACE-OUTPUT* . #1#) (*ERR..
 40: (SWANK::HANDLE-REQUESTS #<SWANK::MULTITHREADED-CONNECTION {1002FFEC93}> NIL)
 41: ((FLET #:WITHOUT-INTERRUPTS-BODY-1156 :IN SB-THREAD::INITIAL-THREAD-FUNCTION-TRAMPOLINE))
 42: ((FLET SB-THREAD::WITH-MUTEX-THUNK :IN SB-THREAD::INITIAL-THREAD-FUNCTION-TRAMPOLINE))
 43: ((FLET #:WITHOUT-INTERRUPTS-BODY-608 :IN SB-THREAD::CALL-WITH-MUTEX))
 44: (SB-THREAD::CALL-WITH-MUTEX #<CLOSURE (FLET SB-THREAD::WITH-MUTEX-THUNK :IN SB-THREAD::INITIAL-THREAD-FUNCTION-TRAMPOLINE) {7FFFF0A7ED5B}> #<SB-THREAD:MUTEX "thread result lock" owner: #<SB-THREAD:THR..
 45: (SB-THREAD::INITIAL-THREAD-FUNCTION-TRAMPOLINE #<SB-THREAD:THREAD "repl-thread" RUNNING {1003BA8033}> NIL #<CLOSURE (LAMBDA NIL :IN SWANK-REPL::SPAWN-REPL-THREAD) {1003BA7F9B}> (#<SB-THREAD:THREAD "re..
 46: ("foreign function: call_into_lisp")
 47: ("foreign function: new_thread_trampoline")
Shinmera commented 9 years ago

You need a later Qt-libs, the one currently in Quicklisp is too old.