This is a collection of pseudo random number generators (PRNGs) and quasi-random number generators (QRNGs). While Common Lisp does provide a RANDOM
function, it does not allow the user to pass an explicit seed, nor to portably exchange the random state between implementations. This can be a headache in cases like games, where a controlled seeding process is very useful.
For both curiosity and convenience, this library offers multiple algorithms to generate random numbers, as well as a bunch of generally useful methods to produce desired ranges.
:: common lisp (loop with generator = (random-state:make-generator :mersenne-twister-32 123) repeat 10 collect (random-state:random-int generator 0 10)) ; => (8 10 9 5 3 10 9 2 9 2) ::
Several methods to compute random numbers in certain ranges are provided in advance: random-byte
, random-bytes
, random-sequence
, random-unit
, random-float
, and random-int
. Each of those can also be used with just the name of the generator you'd like to use as the first argument, in which case a global instance will be used.
For generators that are hash-based, such as squirrel
, additional noise functions are provided: random-1d
, random-2d
, and random-3d
, and some functions to manipulate the stepping of the generator: index
, and rewind
.
The following algorithms are currently implemented:
The protocol also implements a fallback to the implementation's own random-state
.