Closed ghost closed 5 years ago
The reason why it is worse to have a 640km minmus than a 6400km kerbin is because most likely the game tries to load only a certain portion of the planet, since stock minmus is smaller the default is probably to load a big % of the planet (because it is so small anyways)
however, when you increase the size of minmus that big % keeps getting loaded all at once, which might be the cause of your FPS drop
I'm not really sure how to fix this, first of all I need to figure out which is the feature in question and then try to find a reasonable way to approach the solution
maybe @StollD knows which is the parameter in question
Just to be on the safe side, could you send me the files listed here: https://forum.kerbalspaceprogram.com/index.php?/topic/181547-171-5-backports-kopernicus-kittopiatech/&page=27&tab=comments#comment-2793409
Thanks
I don't know how did I came to the conclusion that scale has a influence, probably because vsync was on and I got 60 FPS for a while in 1.1X resize. I moved almost all my mod away, disabled vsync, and get 110-130 FPS without Sigma dimensions, and 60-70 with it. Log stuff.zip I also forgot to emphasize that I'm using planet pack JNSQ which compeletly overhauls all the planets, and is also a native 2.7X sized pack (So by scaling 4X the size will be 10.8X, aka real world size), so Kerbin and Minmus has different ground features than stock.
Did you try doing the test on just stock ksp to make sure it's not a jnsq issue?
If you try I would suggest trying both 4x and 10x since the final size of jnsq is 10x stock
also, could you try with your current setup (JNSQ + SD) but without any changes to the base SD
so the planets would be the same as without SD
~UH oh, looks like a problem with JNSQ...~ Nope, see the posts below 10X stock resize: Stock with only Kopernicus and its dependencies
HMMMMMM... ~Default parameter doesn't slow down the game with JNSQ~ at first, but after save and loading the game FPS drops for some reason
OOF After literally only pressing F5 then F9, FPS drops down to 75
Seems save and load lags game with only Kopernicus and default parameter SD installed too, but not that obvious Before: After:
I think I can confirm this issue happens is related to SD, and only happens when a vessel is reloaded, since I smashed F5 and F9 a lot with a non SD install, with both JNSQ installed and not installed, but I can't notice any performance difference before and after loading a save in flight.
"I don't know how did I came to the conclusion that scale has a influence, probably because vsync was on and I got 60 FPS for a while in 1.1X resize. I moved almost all my mod away, disabled vsync, and get 110-130 FPS without Sigma dimensions, and 60-70 with it." Regarding this, I think I didn't noticed performance issue only happens after loading a save in flight, so I came to the conclusion that it it related to planet size. Now I think it's actually an Sigma Dimension glitch.
I'm not really sure what the issue is,
from your screenshot there doesn't seem to be any difference between stock and 10x
on a 10x rescaled system (top) the framerate goes up and down between ~60 and ~190 while on stock it goes up and down between ~70 and ~170
am I missing something?
Here is a recompiled version of SD with a couple of features disabled, let's see if this has any effect
I haven't tested this so it might not work properly 100%
of course don't use this on an important save, most likely hell will ensue
Whoops, I meant that game's performance only drops when reload a save on flight scene with sigma dimensions, previously I didn't notice that and performance issue wasn't there.
Oh, I think my English is just not that great. I meant see the posts below, not the screenshots
uh oh
I understand what you mean, however I don't see much drop in the screenshot that's why I am a bit confused.
the logs are clean so there are no errors apparently, I'm not really sure how to approach this and I can't really reproduce the issue since my potato pc never goes over 70 fps 🤣
uh oh
yes I assumed it was going to break, give me some time to make a better plugin
here SigmaDimensions.TEST_2.zip
also:
locate and delete the file
GameData\Sigma\Dimensions\Configs\ReDimension\resizePQSMods.cfg
I still gets only ~75 fps rather than 130 on JNSQ's minmus surface(It has the most obvious performance drop from this glitch, so should I test with this condition rather than stock?), so I guess things aren't related to the parts that you removed?
Yes
and you don't get the error without SD
btw if you prefere I am also on kopernicus discord (channel "sigma-mods")
Yes...
I'll try remove SD and test again to 100% confirm this
thanks
BTW switching vessel/load a vessel from tracking station hits the performance too, just discovered
btw if you prefere I am also on kopernicus discord (channel "sigma-mods")
(I repeat this in case you missed it before)
could you try running the game with no plugin?
and this file still deleted
GameData\Sigma\Dimensions\Configs\ReDimension\resizePQSMods.cfg
I can confirm removing SD really removes the glitch, now it's time to test with only .cfg files Actually I haven't used discord before... Maybe I'll look into that later?
Actually I haven't used discord before... Maybe I'll look into that later?
don't worry we can speak here, it's just a weird type of chat 🤣
I can confirm removing SD really removes the glitch, now it's time to test with only .cfg files
this is good
With only cfg files there's no fps drop
With only cfg files there's no fps drop
ok, this is good news
And I noticed game seems to load faster between the scenes without SD, or is it only my illusion?
My discord stuck at checking updates... Maybe it's banned in China... Oof
here, try this one
(keep deleting the file I told you before, I'll let you know when to restore it)
~75FPS
Discord isn't banned, it's just slow... extremely slow... And it isn't willing to connect via VPN for some reason
don't worry, chatting here is fine for me
Ahhh, I'll gonna say wtf too, it's still ~75FPS
Ahhh, I'll gonna say wtf too, it's still ~75FPS
it is good, it means I can exclude everything I removed until now
here's the next step SigmaDimensions.TEST_5.zip
sorry to waste your time with this, but I can't reproduce on my pc so the only way is to get feedback from players
~75FPS Actually I want to say sorry too, I need to go sleep soon or I wont be able to get up tomorrow. After about 10 hours I'll have some time again. I'm okay with testing your mods though, since I have an extra screen connected to my laptop I can watch some videos while testing KSP. And SD is one of my must-have mods, I'm glad I can help with its development.
I'll keep posting zips here, when you need to go just stop replying and when you have time we take from where we left off
if TEST_6 still has issues here is TEST_7 SigmaDimensions.TEST_7.zip
and if 7 doesn't fix, here's 8 SigmaDimensions.TEST_8.zip
~130 FPS on 6!
To make sure the module removed on 6 is the cause of the glitch, I tested again and get ~70 on 5, 130 on 7 and 8
Yes I had a feeling 6 was the solution
This should be fairly easy to fix
Nice
The thing is, I've encountered a issue with performance, ~but unlike #72, it seems to be related to the resize, the larger I rescale to, the laggier.~ I'm using 4X resize on planet pack JNSQ, and I can only get 50 fps with a 40 part vessel on 640km sized minmus. The weirder thing is that I can get smooth 60 fps on a 6400km sized kerbin with 100 parts, which doesn't make any sense? This bug seems to be present on 1.7.0 and 1.7.1, and regardless of what shader I'm using. Sorry if I sound rude or something, for some reason I'm fairly bad at expressing politeness when using English. I absolutely love this mod and it has become one of my essential mods that I can't get rid of.