issues
search
SignalCommunity
/
SCMF
SCMF - A BWMF Derivative (Based on F3)
http://signalcommunity.com/
1
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
POTATO AI limit
#52
Winifridal
opened
7 years ago
5
fnc_getLoadoutFromConfig does not allow for use of goggles in loadouts.
#51
Winifridal
opened
7 years ago
0
Separate colour teams with squads
#50
Winifridal
opened
7 years ago
0
Enable changing Vehicle Loadout with gearlouadout.hpp's by default.
#49
MysticalLatios
closed
7 years ago
1
Exceptions to the Autoteleport JIP func
#48
KillPact
opened
7 years ago
3
Not cleaning up empty groups
#47
JonBons
opened
7 years ago
0
Safestart does not disable damage, only removes projectiles
#46
JonBons
opened
7 years ago
0
ORBAT Not being displayed
#45
MysticalLatios
opened
8 years ago
1
#44 ACRE defaults not working as intended
#44
Winifridal
closed
8 years ago
3
#43 Joining In Progress doesn't give people gear
#43
Winifridal
opened
8 years ago
0
Server RPT errors from 10/26 session
#42
JonBons
opened
8 years ago
0
Dev
#41
derbismarck
closed
8 years ago
0
master into dev
#40
JonBons
closed
8 years ago
0
BW master to master
#39
JonBons
closed
8 years ago
0
Fix ORBAT
#38
derbismarck
closed
8 years ago
1
Fix admin firemonitor
#37
derbismarck
closed
8 years ago
1
Fix Respawns Entirely
#36
derbismarck
closed
8 years ago
1
Fix JIPAT
#35
derbismarck
closed
8 years ago
0
Fix weird behaviour with respawning
#34
derbismarck
closed
8 years ago
2
Color teams fix & Fireteam composition adjustment
#33
derbismarck
closed
8 years ago
0
2nd AT Rifleman
#32
Winifridal
closed
8 years ago
0
Fireteam colour teams
#31
Winifridal
closed
8 years ago
0
Loadout updates
#30
derbismarck
closed
8 years ago
0
Test everything fully
#29
derbismarck
closed
8 years ago
0
Fix group tracker markers
#28
derbismarck
closed
8 years ago
1
Disable backpack adding
#27
derbismarck
closed
8 years ago
1
Changed medical items/Removed unnecessary items/changed MAT ammo
#26
derbismarck
closed
8 years ago
0
Medical Gear loadouts
#25
Winifridal
closed
8 years ago
1
Partial fix for issue #23
#24
Winifridal
closed
8 years ago
0
Remove unnecessary or extrenious ACE settings modules from the mission.sqm
#23
derbismarck
closed
8 years ago
0
Write more documentation
#22
derbismarck
opened
8 years ago
0
Reimplement Spectator cinematic camera
#21
JonBons
opened
8 years ago
0
Move Admin fireMonitor feature to POTATO
#20
derbismarck
closed
8 years ago
1
Move JIPAT Feature to POTATO
#19
derbismarck
closed
8 years ago
1
Fix Reinforcement + Tracers/Tags bug
#18
derbismarck
closed
8 years ago
0
ACRE Performance Tweaking
#17
derbismarck
closed
8 years ago
2
Add STHUD Settings
#16
derbismarck
closed
8 years ago
1
Disable global channel
#15
derbismarck
closed
8 years ago
1
Reimplement STHUD-dependent group-map-markers
#14
derbismarck
closed
8 years ago
2
Fix spectator menubar position displacement
#13
derbismarck
closed
8 years ago
0
Reimplement enhanced ORBAT code
#12
derbismarck
closed
8 years ago
1
Swap out default loadout HPPs & configuration
#11
derbismarck
opened
8 years ago
2
Reimplement safestart fires indicator
#10
derbismarck
closed
8 years ago
1
Reimplement weight debugger
#9
derbismarck
closed
8 years ago
2
Tweak POTATO AI Settings
#8
derbismarck
opened
8 years ago
3
Remove unused and legacy branches.
#7
derbismarck
closed
8 years ago
1
Reimplementation of BFT & BFTI
#6
derbismarck
closed
8 years ago
3
Reimplement Auto-teleportation of JIP units
#5
derbismarck
closed
8 years ago
0
Implement fixed Zeus button
#4
derbismarck
closed
8 years ago
0
Reimplement tracers in spectator
#3
derbismarck
closed
8 years ago
0
Next