SilvaSix / RPG-Using-Kotlin-Java

Trying Kotlin and creating my first program.
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First Turned Based RPG

Exploring the fundamentals of Java and kotlin programming. Abstraction, Inheritance, Polymorphism, Encapsulation

Examples for the fundamentals being used:

Abstraction: When this program runs you only see whats needed.

Encapsulation: We need to use getters and setters.

Inheritance: We have parent(super) and child(sub) classes used.

Polymorphism: Child classes inherit parent methods and have thier own.

Currently based on turn based. Possible I will switch it to real time in the future. Much to come.