Closed lunatixxx closed 3 years ago
Remove the following section from your global_filters.cfg file https://github.com/SirPlease/L4D2-Competitive-Rework/blob/master/cfg/stripper/zonemod/global_filters.cfg#L1100
I don't have these lines this is something else.
By the way there are no errors.
Why the "EnumAndElimSpawns" is called at the end of the first round, is it not supposed to be at the start of the round?
if(!g_bIsRound1Over) { // Round1 if(IsModuleEnabled()) { EnumAndElimSpawns(); } }
Then just after the plugin ask to generate stored items spawns if this is not the round end event while there are still no items in the list (at this stage i don't think it can differenciate first and second round), is it not the reason there are no items spawned ?
else { // Round2 if(IsModuleEnabled()) { if(UseConsistentSpawns()) { GenerateStoredSpawns(); } else { EnumAndElimSpawns(); } } }
Maybe i'm wrong but something seems weird, also how can you limit items on the map if you only check it at the end of the round ? They can't be equal for the second team or they will not be limited as intended.
Was basically the same problem that i reported for witch_and_tankifier, you're forced to load a config otherwise it does not find the mapinfo even if i had the defaut config folders.
Something is wrong with it for me at least, there are no items spawns outside of saferoom already on first round when i activate it even with unlimited items. I have the impression that it kills items before the first round is starting and considering that it did not add any in the array to track well nothing is spawning.
enable_itemtracking 1 itemtracking_savespawns 1 itemtracking_mapspecific 0 pills_limit -1 pipebomb_limit -1 molotov_limit -1 vomitjar_limit -1