for example in folder zonemod plugin spechud used standart name of library l4d2_hybrid_scoremod
and checks for variable hybridScoringAvailable never passed (StrEqual compare all string content)
public OnAllPluginsLoaded()
{
hybridScoringAvailable = LibraryExists("l4d2_hybrid_scoremod");
}
public OnLibraryRemoved(const String:name[])
{
if (StrEqual(name, "l4d2_hybrid_scoremod", true))
{
hybridScoringAvailable = false;
}
}
public OnLibraryAdded(const String:name[])
{
if (StrEqual(name, "l4d2_hybrid_scoremod", true))
{
hybridScoringAvailable = true;
}
}
for example in folder zonemod plugin spechud used standart name of library l4d2_hybrid_scoremod and checks for variable hybridScoringAvailable never passed (StrEqual compare all string content)