SkylakeOfficial / CrystalNodes

Beautify the unreal editor graph nodes.
GNU General Public License v3.0
79 stars 12 forks source link

CrystalNodes

By Skylake

To apply the editor background material, go to the plugin content folder and find SB_GraphBackground brush, copy that brush to your editor settings. Better disable editor grids.

You can now turn off some fancy stuff at your projrct settings -> CrystalNodes.

Have fun!

Limitations:

In material editors with non-UI domain materials, the dynamic parameters of node material (MousePos, ViewPos, etc) won't update properly. I have no idea why it's happening.