SnoutBug / BeamNG_terrainMaterialCache

BeamNG.drive Black Terrain fix for Linux and Mac
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0.27 Update (Johnson Valley) #18

Closed 9001isover9000 closed 1 year ago

9001isover9000 commented 1 year ago

First off - thank you for maintaining this project. I understand that other workarounds have become available including the native Linux port and running the game with proton experimental, however my machine still seems unwilling to generate PBR textures with those workarounds.

So, tldr - this project has been very beneficial to me and I appreciate your work :)

As far as the actual issue; the good news is that textures from this repo still work with 0.27, but there's no cache for Johnson Valley yet. Would it be possible for someone to upload the files for the new map at their convenience?

Again - thanks for your help!

9001isover9000 commented 1 year ago

Update - I was able to get the textures to generate natively by deleting the "art" directory (below) and then setting BeamNG to run under GE-Proton7-42. No reinstalling needed.

~/.steam/root/steamapps/compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.27/temp/art

Thanks again :)