The port is experimental, I will therefore keep this repository online for the time being should there be any issues. But please do give it a shot!
Hack to fix the Black Terrain found after the 0.24 release on Linux using Proton/Wine or Mac using Crossover
Massive thanks to every contributor for providing the pre-generated textures for this transplant.
Paste the following command into your terminal (Note: This script will only work on Linux Systems, Mac users go here)
curl https://raw.githubusercontent.com/SnoutBug/BeamNG_terrainMaterialCache/main/auto_update.py | python3 -
You're done! Troubleshooting
Please verify that this path exists BEFORE using the commands below
~/.steam/root/steamapps/compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.27/temp/art
mkdir ~/.steam/root/steamapps/compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.27/temp/art
cd "$_"
url=github.com/SnoutBug/BeamNG_terrainMaterialCache/releases/download/default/
wget ${url}etk.tar.gz
wget ${url}jri.tar.gz
wget ${url}utah.tar.gz
wget ${url}derby.tar.gz
wget ${url}hirochi.tar.gz
wget ${url}industrial.tar.gz
wget ${url}gridmap_v2.tar.gz
wget ${url}small_island.tar.gz
wget ${url}east_coast_usa.tar.gz
ls *.tar.gz | xargs -n 1 tar -xvf
rm *.tar.gz
cd ~/
mkdir ../../compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.27/temp/art
If successful: Copy the all commands from above (excluding the first one)
%localappdata%\BeamNG.drive\0.27\temp\art\terrainMaterialCache
mkdir ~/.wine/drive_c/users/$USER/AppData/Local/BeamNG.drive/0.27/temp/art
If successful: Copy the all commands from above (excluding the first one)
/users/crossover/Local/AppData/BeamNG.drive/0.27/temp/art
temp
or art
folders not exist, create them.art
folder, open the Terminal at the current locationmkdir
and cd
)To generate textures yourself, you can modify and run the command below. Note: This script was designed for use with Linux only.
MAP="italy" && curl https://raw.githubusercontent.com/SnoutBug/BeamNG_terrainMaterialCache/main/generate_textures.py | python3 - $MAP
In this case the textures for Italy will be generated.
To generate textures for mods, make sure that the mod is placed in /home/$USER/.local/share/BeamNG.drive/
%localappdata%\BeamNG.drive\0.27\temp\art\terrainMaterialCache
%localappdata%\BeamNG.drive\0.27\temp\art\terrainMaterialCache
into an archiveInitial discussion on the forum