SpencerMycek / KineticistExpandedElements

Mod for Pathfinder: WoTR by OwlCat Games -- Expands the choices of Kineticist Element Choices
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[BUG] Exception when loading the mod #71

Closed NosVladimir closed 1 year ago

NosVladimir commented 1 year ago

[KineticistElementsExpanded] [Exception] MissingMethodException - void Kingmaker.Blueprints.JsonSystem.BlueprintsCache.AddCachedBlueprint(Kingmaker.Blueprints.BlueprintGuid,Kingmaker.Blueprints.SimpleBlueprint) System.MissingMethodException: void Kingmaker.Blueprints.JsonSystem.BlueprintsCache.AddCachedBlueprint(Kingmaker.Blueprints.BlueprintGuid,Kingmaker.Blueprints.SimpleBlueprint) at CodexLib.Helper.AddAsset (Kingmaker.Blueprints.SimpleBlueprint bp, System.String guid) [0x00007] in <10653d496f434c23b976ce5d83715f87>:0 at CodexLib.Helper.CreateBlueprintFeature (System.String name, System.String displayName, System.String description, UnityEngine.Sprite icon, Kingmaker.Blueprints.Classes.FeatureGroup group) [0x000a3] in <10653d496f434c23b976ce5d83715f87>:0 at KineticistElementsExpanded.ElementAether.Aether.CreateAetherClassSkills () [0x00024] in <255e1332cb6345009c4133f08e01b116>:0 at KineticistElementsExpanded.ElementAether.Aether.Configure () [0x00001] in <255e1332cb6345009c4133f08e01b116>:0 at KineticistElementsExpanded.StartGameLoader_LoadAllJson.LoadSafe (System.Action action) [0x00044] in <255e1332cb6345009c4133f08e01b116>:0 [KineticistElementsExpanded] Loading Void.Configure [KineticistElementsExpanded] [Exception] MissingMethodException - void Kingmaker.Blueprints.JsonSystem.BlueprintsCache.AddCachedBlueprint(Kingmaker.Blueprints.BlueprintGuid,Kingmaker.Blueprints.SimpleBlueprint) System.MissingMethodException: void Kingmaker.Blueprints.JsonSystem.BlueprintsCache.AddCachedBlueprint(Kingmaker.Blueprints.BlueprintGuid,Kingmaker.Blueprints.SimpleBlueprint) at CodexLib.Helper.AddAsset (Kingmaker.Blueprints.SimpleBlueprint bp, System.String guid) [0x00007] in <10653d496f434c23b976ce5d83715f87>:0 at CodexLib.Helper.CreateBlueprintFeature (System.String name, System.String displayName, System.String description, UnityEngine.Sprite icon, Kingmaker.Blueprints.Classes.FeatureGroup group) [0x000a3] in <10653d496f434c23b976ce5d83715f87>:0 at KineticistElementsExpanded.ElementVoid.Void.CreateVoidClassSkills () [0x00024] in <255e1332cb6345009c4133f08e01b116>:0 at KineticistElementsExpanded.ElementVoid.Void.Configure () [0x00001] in <255e1332cb6345009c4133f08e01b116>:0 at KineticistElementsExpanded.StartGameLoader_LoadAllJson.LoadSafe (System.Action action) [0x00044] in <255e1332cb6345009c4133f08e01b116>:0 [KineticistElementsExpanded] Loading Wood.Configure [KineticistElementsExpanded] [Exception] MissingMethodException - void Kingmaker.Blueprints.JsonSystem.BlueprintsCache.AddCachedBlueprint(Kingmaker.Blueprints.BlueprintGuid,Kingmaker.Blueprints.SimpleBlueprint) System.MissingMethodException: void Kingmaker.Blueprints.JsonSystem.BlueprintsCache.AddCachedBlueprint(Kingmaker.Blueprints.BlueprintGuid,Kingmaker.Blueprints.SimpleBlueprint) at CodexLib.Helper.AddAsset (Kingmaker.Blueprints.SimpleBlueprint bp, System.String guid) [0x00007] in <10653d496f434c23b976ce5d83715f87>:0 at CodexLib.Helper.CreateBlueprintFeature (System.String name, System.String displayName, System.String description, UnityEngine.Sprite icon, Kingmaker.Blueprints.Classes.FeatureGroup group) [0x000a3] in <10653d496f434c23b976ce5d83715f87>:0 at KineticistElementsExpanded.ElementWood.Wood.CreateWoodClassSkills () [0x00024] in <255e1332cb6345009c4133f08e01b116>:0 at KineticistElementsExpanded.ElementWood.Wood.Configure () [0x00001] in <255e1332cb6345009c4133f08e01b116>:0 at KineticistElementsExpanded.StartGameLoader_LoadAllJson.LoadSafe (System.Action action) [0x00044] in <255e1332cb6345009c4133f08e01b116>:0 [KineticistElementsExpanded] Finished loading Kineticist Elements Expanded

SpencerMycek commented 1 year ago

Fixed in v3.1.1 Thank you for bringing this to my attention :D