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SqAtx
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SuperMarioWorld
An amazing 2D Mario game made with C++ and SFML
GNU General Public License v2.0
18
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11
forks
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Move project to GitLab
#25
SqAtx
opened
5 years ago
1
Create GitHub page for project
#24
SqAtx
closed
5 years ago
1
[Config] All moc_ *.cp files are generated in
#23
SqAtx
opened
8 years ago
0
Optimization in GraphicsEngine
#22
SqAtx
opened
8 years ago
0
Dependency CollisionHandler / GameEngine
#21
SqAtx
opened
8 years ago
0
Bad key event handling
#20
SqAtx
opened
8 years ago
0
Mario too slow to reach max speed
#19
SqAtx
opened
9 years ago
0
Clean pipes
#18
SqAtx
opened
9 years ago
0
Jump when falling
#17
SqAtx
opened
9 years ago
1
Event engine
#16
Nhacsam
closed
9 years ago
1
Fix comilation and remove bin files from git
#15
Nhacsam
closed
9 years ago
0
SpriteHandler::GetFullStateName
#14
SqAtx
opened
9 years ago
0
Height of jump
#13
SqAtx
opened
9 years ago
0
Collisions with enemies getting out of a pipe
#12
SqAtx
opened
9 years ago
0
Master
#11
SqAtx
closed
9 years ago
0
All in one
#10
Nhacsam
closed
9 years ago
0
Fix warnings
#9
Nhacsam
closed
9 years ago
0
Add an installation script
#8
Nhacsam
closed
9 years ago
0
Fix some compilation errors
#7
Nhacsam
closed
9 years ago
0
Bugs to solve before alpha 1
#6
SqAtx
closed
9 years ago
0
Alpha 1 Goals
#5
SqAtx
closed
9 years ago
1
Notes for refactoring
#4
SqAtx
closed
9 years ago
2
Mario can get stuck when he turns
#3
SqAtx
closed
9 years ago
1
Jump sound repeated when space bar is pressed while jumping
#2
SqAtx
closed
9 years ago
1
Weaknesses concerning RECT files
#1
SqAtx
closed
9 years ago
1