This is an example project based on the tutorial: https://cesium.com/learn/unreal/unreal-procedural-foliage/ .
aiden_geo_tutorial.uproject
and click 'Generate Visual Studio Project Files'.Local Windows Debugger
. This will build the solution and start the Unreal Editor.1. Fixed #3 bug, system should balance instances across ISMs.
2. Improve world origin rebasing support
1. Upgraded project to support cesium-unreal 1.7.0 to 1.8.1
1. Set DX12 as the default RHI
2. Fix unusual startup crash by disabling auto-activate on the Niagara component.