Any problems or suggestions can be made at https://github.com/SrLicht/SCP-069/issues. if you make a suggestion remember to use the suggestion label
The SCP-069 is a new and playable SCP, which adds the feeling that gave the SPY in TF1 in the first place and that is the fear of your own team, the SCP-069 can steal the Name and form of its victim, adding interesting scenarios in SCPSL.Victims can see the real name and a tag "(SCP-069)" when they are spectators.
Command | Description |
---|---|
069 help |
Returns a list of available 069 commands. |
069 list |
It gives you a list of players who are SCP-069 if any. |
069 give |
Give SCP-069 to whoever is using the command. |
069 give [PlayerName/PlayerID] |
It gives the specified player the SCP-069, there can be more than 1 SCP-069 the plugin is prepared for that situation, but remember that it can affect a little bit the performance and experience of the other players. PlayerID refers to the temporary ID given to the player per game, not the SteamID or DiscordID. |
069 remove |
Remove SCP-069 from the player who is using the command, try not to use it if you don't have 069 in the first place. |
069 remove [PlayerName/PlayerID] |
Remove SCP-069 from the specified player, if it is 069 in the first place. |
Config | Default | Description |
---|---|---|
is_enabled |
true | Determine if the plugin is enabled or not. |
not_logo |
false | True to disable the ASCII logo on the console, in case one should bother you |
debug |
false | Activate some debug logs in the plugin, if you have any error activate this and send a screenshot of what the plugin says. |
spawn_victims_ragdolls |
false | Determines whether SCP-069 should leave the bodies of its victims. |
movement_speed_intesify |
1 | The intensity of SCP-207 that will be given to SCP-069 when killing, if the amount is 0 no movement speed will be given. |
movement_speed_duration |
15 | The duration of the movement speed to be given to SCP-069. This will be ignored if movement_speed_intesify = 0. |
movement_speed_shoulbe_accumulated |
true | The duration of the movement speed should be accumulated ? This means that if when you kill someone, you have 3 seconds of movement speed left, it will be accumulated with the new one for killing. |
cloner_damage_every |
10 | SCP-069 will take the amount of damage you put in this setting every second. |
cloner_increase_damage_by |
10 | For every second that passes, the damage increases by the amount you put here. |
grace_period_start |
30 | After this time, SCP-069 will begin to take damage for every second. |
grace_period_on_kill |
15 | When SCP-069 kills someone, they will not take damage per second, for as long as you specify (In seconds obviously) |
cloner_rats_needed |
4 | The amount of Class-D required for SCP-069 to appear. |
cloner_chance |
55 | The probability that SCP-069 will appear, if the above requirement is met. |
cloner_health |
1540 | The base HP with which SCP-069 begins |
cloner_max_health |
2000 | The maximum HP that the SCP-069 can reach |
cloner_lifesteal |
150 | The amount of HP that SCP-069 receives when killing someone. |
broadcast_duration |
8 | If this setting is greater than 0, the number you set will be the duration of the broadcast you send to the victim of SCP-069. |
killbroadcast |
You were killed by SCP-069 | The message that will come out to the victim when he is killed by SCP-069. |
spawn_broadcast_duration |
8 | Spawn Broadcast Duration |
spawn_broadcast |
You're SCP-069. When killing a human, you will steal it's shape, inventory and size. You will also receive {dmg} damage every few seconds until you find a new victim, also healing for {heal}hp on every kill. | {dmg} represents the number they put in ClonerDamageEvery and {heal} the number they put in ClonerLifesteal |