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StStep
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tatzelwurm-client
Godot engine and wiki with some trig-examples of mass-battle movement, i.e., combining arcs and lines.
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First Pass of Giving Unit Commands
#159
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StStep
closed
4 years ago
StStep
commented
4 years ago
Create a basic framework for giving unit commands:
Only allow 4 maneuvers per turn
Each maneuver happens at fixed time, 1 quarter turn
Therefore distance between maneuver locations determines speed
And all maneuvers 1 through 4 can be synchronized between units
Create a basic framework for giving unit commands: