StStep / tatzelwurm-client

Godot engine and wiki with some trig-examples of mass-battle movement, i.e., combining arcs and lines.
MIT License
4 stars 0 forks source link

When an adjusting node DNE, show it at current location #160

Closed StStep closed 4 years ago

StStep commented 4 years ago

When moving an adjusting node, and nothing can be shown, there is a red line to the curser, show the node at it's current location rather than showing it as not existing.