Closed mecwerks closed 6 years ago
So although I'm not gettting the RoundAnnounceMatchStarted event, I can circumvent this by subscribing to MatchStarted
, and the reason the stats were empty at the end of parsing is due to another MatchStarted event being triggered and re-clearing everything. I tried re-working my code to only account for a single start-to-finish match, but can't seem to find a good event to subscribe to on match end except for WinPanelMatch
which doesn't seem to get called.
Realized that this match never had an actual end event as we force ended it early, need to work around this in my own code :)
Welcome to working with demos :)
Hello, I've been using this library to parse GOTV demos from 10mans me and my friends play on our own server. For the most part everything has worked fine with the exception of 1 match. All other demos always get the
RoundAnnounceMatchStarted
event and I use this to reset tracking information and mark when i need to start watching for other events. I tried getting around it missing by subscribing to just theMatchStarted
event, but noticed after the demo is parsed, all playersAdditionaInformations
is 0 except for Ping. Any ideas why this would be the case and how I could avoid this being an issue in our other demos?Demo File
Thanks for any help.