Virtual Game Shelf is a desktop Java application to organize your game library in a single convenient location. It strives to implement the best features from services like Backloggery, VGCollect, and My Game Collection without the need for an internet connection or Android device.
Code contributions should loosely follow Google's Java Style Guide
Before trying to compile, make sure Eclipse Neon, e(fx)clipse, and EGit are installed.
Select File -> Import
from the menu, then select Git -> Projects from Git
to open the project import wizard. If you haven't already cloned
the project in a separate Git client, select Clone URI
and
fill in the necessary information.
Otherwise, use Existing local repository
and select the project
folder on your computer. Either way, be sure to import the project
as an existing Eclipse project when asked.
You should now be able to compile and run Video Game Shelf in Eclipse.
All pull requests are automatically test compiled
in Travis CI using an Ant build.xml
file generated by Eclipse.
Travis CI specific settings are defined in .travis.yml
.