At the moment, it appears that we can only + or - Stats using Global Modifiers, but there are a few instances where a Stat is set to a defined number, such as a side effect of Elgan's Bastion:
"Created by the famed magician Elgan of Verden, Elgan’s Bastion uses trace amounts of metal in stone to magnetically lift a shield of rocks around you to defend yourself from physical attacks and damage.
This shield of rocks counts as a Cover with 30 SP and entirely surrounds you.
While surrounded, your SPEED Statistic cannot be higher than 2 and you cannot do anything on your turn but take a single Movement Action."
Ideally, we'd be able to set a Global Modifier for this spell that sets a character's SPD Stat at 2 rather than having to custom tailor each modifier to each character's individual SPD stats.
At the moment, it appears that we can only + or - Stats using Global Modifiers, but there are a few instances where a Stat is set to a defined number, such as a side effect of Elgan's Bastion: "Created by the famed magician Elgan of Verden, Elgan’s Bastion uses trace amounts of metal in stone to magnetically lift a shield of rocks around you to defend yourself from physical attacks and damage. This shield of rocks counts as a Cover with 30 SP and entirely surrounds you. While surrounded, your SPEED Statistic cannot be higher than 2 and you cannot do anything on your turn but take a single Movement Action." Ideally, we'd be able to set a Global Modifier for this spell that sets a character's SPD Stat at 2 rather than having to custom tailor each modifier to each character's individual SPD stats.