Stexinator / TheWitcherTRPG

FoundryVTT The witcher trpg system
GNU General Public License v3.0
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FoundryVTT system - The witcher TRPG

Original System by TechAntho

Current Maintainers: Stexinator

Compendium by Siryphas

The system uses art by CD Project Red and R. Talsorian Games

The system uses icon from https://game-icons.net/ under https://creativecommons.org/licenses/by/3.0/

Character Sheet

This Sheet represent a Player character with all of it's stats

Skill Tab

This tabs allows you to roll skills and keep track of your improvement Points. There is a color code for the skill to easily discern the trained skills (Red) and those who are not(Brown).

Race and Profession Tab

This tab is used to handle the race and profession. It allows you to roll the professions skills by clicking on the dice of a profession skill. You can create Items of type Race and/or profession To drag and drop in the character sheet.

Inventory Tab

This tab is used to organize different sort of items that the character is carrying. At the top left there is a section for the currency. In the weapon section you have the weapons. By clicking on the name of a weapon it launches an attack with this specific weapons and will use the specified skill to make the attack. After you have the armor section, which will help you to easily keep track you your stopping power and resistances. B, S, P, stand for resistance to geoning damage, Slashing damage and piercing damage. When an armor is equipped, if it contains an encumbrance value it will automatically subtract it to your REf and DEX. At the bottom of the sheet you can see the total carrying weight

Magic Tab

This tab is used to organize your Spell, invocations, witcher signs, rituals and hexes. It also keeps tracks of your current stamina and Focuses

Background Tab

This tab is used to choose your origin and create your background. You can keep tracks of your life events, and also you can add multiple notes for your characters.
Those could be anything, maybe notes on specific NPC that they encounter, your critical wounds, short stories in your backgrounds, etc.

Version History

1.041

1.039

1.038

1.037

1.036

1.035

1.034

1.033

1.032

1.031

1.030

1.029

1.028

General

Equipment

1.027

General

Equipment

1.026

General

Equipment

1.025 and older

General

Monster & Loot

Equipment

Compendium

Code