System to prevent players from rejoining battles for let’s say 10 minutes after dying in a battle
Essentially, assuming wars are moving to an area control system, it’s gonna be very hard to get control of an area in the allotted time you have to take control that area (eg, 15 minutes to take control of part of a city) when the defenders can come back in like 3 minutes if they die after rekitting. This could be implemented via the plug-in by typing anyone who dies in a war to a bedrock box in lava (lava to prevent them from /home ing out cause damage) and giving then saturation 100000000 for 10 minutes and after those 10 mins they’ll die and be free to rejoin the battle.
System to prevent players from rejoining battles for let’s say 10 minutes after dying in a battle
Essentially, assuming wars are moving to an area control system, it’s gonna be very hard to get control of an area in the allotted time you have to take control that area (eg, 15 minutes to take control of part of a city) when the defenders can come back in like 3 minutes if they die after rekitting. This could be implemented via the plug-in by typing anyone who dies in a war to a bedrock box in lava (lava to prevent them from /home ing out cause damage) and giving then saturation 100000000 for 10 minutes and after those 10 mins they’ll die and be free to rejoin the battle.