Open RazielMartelus96 opened 1 year ago
An issue I see with this is the amount of data required to store EVERY death on rathnir, eldham or kylorne.
Core protect already records every single block break, item transfer, login, logout, crafting and chat messgae (private and public )
I think we will be gucci to record deaths *for players in a war
This will likely be a future addition, it's not needed but I was thinking of adding this, since I'm a sucker for data lmao
Please describe what you want in this suggestion. Ensure that a module is created that will track every player death, damage that led to their deaths, location of death and direct reason for death. Within that also include their gear, effects and damage they personally caused during their time alive
How should this feature interact with players? Adding this feature allows players to directly request data to show the impact of certain aspects of a particular battle (in post war "discord pvp" to ensure any discussion of battle results are based in objective fact and not staff nor player conjecture.
Too many times have we seen discord pvp that involves like half a dozen people's videos, big conjectural arguments and outright guese work from both staff and players, lets give some concrete context to any disputes post-battle.