StoneworksMC / War

Community interface for the new war plugin. Contribute and suggest your ideas!
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AREA CONTROL SYSTEM #2

Open wingsauce123 opened 1 year ago

wingsauce123 commented 1 year ago

Area control system where a city is divided into different areas

Area control system where a city is divided into different areas where the attackers can place a special block to choose to attack there, they can have attack 2 areas simultaneously, and an attack on an area lasts 15 minutes. This would go hand-in-hand with my previous suggestion about the 10 minute cooldown on rejoining battle after dying. Once you place the special block (name is up to y’all) in an area, the attacking can gain progress on that area by outnumbering the defenders, at which point the attackers will gain progress on the area at a rate of 20% a minute (this can be tweaked around ofc but you should be able to cap an area in in under 7 minutes if they outnumber defenders the whole time) and they have 15 minutes to get to 100% to capture the area. If, let’s say for example, attackers get to 30% and then defenders start outnumbering the defenders, then the attacker’s progress will go back down at a rate of 20% per minute. If the attackers capture an area, defenders can the place a special block (once again y’all gotta come up for this name for this special block) on the area the attackers captured to begin an attack to retake it.

This system would be beneficial to the server because it would encourage teamfighting and would allow and encourage ppl who suck at pvp to come to battles

Matt-MX commented 1 year ago

Not a huge fan of the idea of simply 'outnumbering' the enemy in order to win, strategy will be implemented into this war system and be the primary focus of winning a war. i will post more on this tomorrow