StormiumTeam / GameHost.Simulation.Networking

Networking utilities for Stormium games
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entity-component-system game-development multiplayer multithreading networking rudp snapshot snapshotting udp unity

This readme is still in WIP

Revolution networking

Revolution is a new framework for networking in C#. Combined with GameHost Revolution ECS, it give one of the best performance and memory usage. The snapshot format is very modulable, and compressing the data is also fast.

Requirement

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Used for:

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