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godot-playfab
A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com
MIT License
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Add CloudScript `ExecuteFunction`
#141
Structed
opened
1 month ago
0
Facebook/Meta login?
#140
TrevorBlythe
opened
1 month ago
1
chore(tests): Bump GDUnit4 to version `4.3.1`
#139
Structed
opened
3 months ago
0
chore: Upgrade gdUnit to 4.2.4
#138
Structed
closed
4 months ago
0
CI: use GDUnit4 GitHub Action
#137
Structed
opened
7 months ago
0
Godot 4.2 update
#136
Structed
closed
8 months ago
0
Update to Godot 4.2
#135
Structed
closed
8 months ago
0
Ignore Pause
#134
Structed
opened
8 months ago
0
Implement Login Steam API
#133
TheDedemon
closed
3 months ago
5
Add: Login With Steam
#132
TheDedemon
closed
3 months ago
2
Example Scene: stay_logged_in reset to false at the bad moment
#131
TheDedemon
opened
9 months ago
0
Fix: Logout Button on example scene (Godot 4.x #102)
#130
TheDedemon
closed
8 months ago
0
Update: documentation on sending events
#129
TheDedemon
closed
8 months ago
0
Merge: leaderboard / statistics branch with the current develop
#128
TheDedemon
closed
8 months ago
3
Release package should only contain necessary data for users
#127
Structed
opened
10 months ago
1
Anonymous login
#126
Structed
closed
11 months ago
0
Simplify anonymous login
#125
Structed
closed
11 months ago
0
How do players receive signal events?
#124
shafnaz
closed
11 months ago
3
Process Mode init in _ready
#122
JEuler
opened
1 year ago
5
Upgrade to Godot 4.1
#121
Structed
closed
1 year ago
0
feat: adds autoload singletons
#120
OctoD
closed
1 year ago
0
chore: excludes gdUnit4 instead of gut (gut is not there)
#119
OctoD
closed
1 year ago
0
Error "Could not determine a title id for this"
#118
Structed
closed
1 year ago
0
Error "Could not determine a title id for this" when export and run the project
#117
natnankumchin
closed
1 year ago
1
GD3: Disable Itch releases
#116
Structed
opened
1 year ago
0
Godot 3/new asset lib entry
#115
Structed
closed
1 year ago
0
Do not run integration tests on remote PR branches
#114
Structed
opened
1 year ago
0
New asset lib entry for Godot 3.5
#113
Structed
closed
1 year ago
0
fix: Adapting release workflow for legacy godot3 branches
#112
Structed
opened
1 year ago
0
CI for Godot 4
#111
Structed
closed
1 year ago
0
Create reusable test workflow
#110
Structed
opened
1 year ago
0
Update CI workflow in `main.yml` to run tests for Godot 4
#109
Structed
closed
10 months ago
0
106 upgrade unit test framework for godot 4
#108
Structed
closed
1 year ago
1
Clarifying tweaks to initial setup instructions
#107
lazerwalker
closed
1 year ago
0
Upgrade Unit Test Framework for Godot 4
#106
Structed
closed
1 year ago
1
Update parameters for HTTPRequest request method
#105
nmattern
closed
1 year ago
1
Invalid parameter count for request method of HTTPRequest class
#104
nmattern
closed
1 year ago
1
Godot4
#103
Structed
closed
1 year ago
0
Example Scene: Logout button does not work if switching to another scene
#102
Structed
opened
1 year ago
0
fix: Implementation to check for GZip Accept-Encoding header
#101
Structed
closed
1 year ago
0
test_login__emits_logged_in_signal_and_returns_LoginResult fails for Godot version: 3.4.4
#100
Structed
closed
1 year ago
0
fix: Do not assume GZip compressed response.
#99
Structed
closed
1 year ago
0
Login and registration does not work on HTML5 build
#97
zymsbgt
closed
1 year ago
3
Gracefully handle connection failures
#96
Structed
opened
1 year ago
0
Fixed: PlayFabEvent._assemble_event() - removed callback
#95
Structed
closed
1 year ago
0
`PlayFabEvent._assemble_event()` does not accept `evvent_namespace` as expected
#94
Structed
closed
1 year ago
0
change: Introduced new version detection rules in GH Action
#93
Structed
closed
1 year ago
0
fix(pencil): Add demo scene screenshot & thumbnail for AssetLib display in-engine
#92
Structed
closed
1 year ago
0
fix(pencil): Fix .gitattributes to include demo scene etc
#91
Structed
closed
1 year ago
0
fix(pencil): Do not require callbacks for Events API
#90
Structed
closed
1 year ago
0
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