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Sundae2608
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BattleSimulation
Battle Simulation mimicking the mechanics of the Total War series
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Create a skeleton structure for 3D Hexagon view of the game.
#110
Sundae2608
closed
4 years ago
0
Remove a bunch of redundancies from the code.
#109
Sundae2608
closed
4 years ago
0
Refactor several work into "postInitialization"
#108
Sundae2608
closed
4 years ago
0
Update slidebar to update single size
#107
elainedo
closed
4 years ago
0
Resolve the issues of cavalry running over.
#106
Sundae2608
closed
4 years ago
0
Trung Tran: Just Fiddling with Pull Request
#105
tranbachtrung
closed
4 years ago
0
Add the hexagonal indexing system using triplet axis
#104
Sundae2608
closed
4 years ago
0
Make the unit actually execute the path finding.
#103
Sundae2608
closed
4 years ago
0
Change mouse icon to something visually more appealing and telegraph more information.
#102
Sundae2608
opened
4 years ago
2
Minimum camera height.
#101
Sundae2608
opened
4 years ago
0
Add Melee defense to the game system.
#100
Sundae2608
closed
4 years ago
1
Add hitting animation.
#99
Sundae2608
opened
4 years ago
0
Add melee defense stats
#98
Sundae2608
opened
4 years ago
1
Create mechanism in which attacking from the blank can get a bonus on damage
#97
Sundae2608
closed
4 years ago
0
Remove ObjectConstants.java
#96
Sundae2608
closed
4 years ago
0
Add new settings for intention skipping
#95
Sundae2608
closed
4 years ago
0
Logging tools
#94
Sundae2608
opened
4 years ago
0
Improve the combat system
#93
Sundae2608
closed
4 years ago
0
Update stamina scrollbar
#92
elainedo
closed
4 years ago
0
Induce delay for Unit command.
#91
Sundae2608
opened
4 years ago
0
There is an abrupt stop for the walking sound.
#90
Sundae2608
opened
4 years ago
0
Sound system with both individual and crowd sound.
#89
Sundae2608
opened
4 years ago
0
Scale the fighting sound with the number of troops engaged with the enemy of each unit.
#88
Sundae2608
opened
4 years ago
1
Remove redundant drawing code.
#87
Sundae2608
closed
4 years ago
0
Fixed the shadow of the combat.
#86
Sundae2608
closed
4 years ago
0
Fix a bug in arrow drawing, also apply a scale to the arrow height to…
#85
Sundae2608
closed
4 years ago
0
Need a specific sound for infantry charging.
#84
Sundae2608
opened
4 years ago
0
Add flag to control the wrap around mechanics.
#83
Sundae2608
closed
4 years ago
0
Correct to use the correct file naming
#82
Sundae2608
closed
4 years ago
0
Add Tensorflow to the Project dependencies
#81
Sundae2608
closed
4 years ago
0
Update UI Drawer to fix showing morale.
#80
Sundae2608
closed
4 years ago
0
Smooth the path by extending the node system.
#79
Sundae2608
opened
4 years ago
0
Scale the marching sound by the number of troops actually moving
#78
Sundae2608
closed
4 years ago
0
Connect the game image stream to Python to train Reinforcement Learning
#77
Sundae2608
opened
4 years ago
0
Fixed a small bug in MapMaker
#76
Sundae2608
closed
4 years ago
0
Drawing refactor.
#75
Sundae2608
closed
4 years ago
0
Unit State is STANDING but singles' are not
#74
elainedo
opened
4 years ago
1
Some small code removal
#73
Sundae2608
closed
4 years ago
0
Add Stamina calculation system
#72
elainedo
closed
4 years ago
0
Removed inPosition optimization
#71
Sundae2608
closed
4 years ago
0
Software crashes when one unit goes out of existence.
#70
Sundae2608
closed
4 years ago
1
Software crashes while unit is moving
#69
elainedo
closed
4 years ago
1
Enhance the capabilities of the map drawer functionalities
#68
Sundae2608
opened
4 years ago
0
Add Stamina calculation system
#67
elainedo
closed
4 years ago
0
Refactoring of the drawer code.
#66
Sundae2608
closed
4 years ago
0
Added basic monitoring for the MapMaker
#65
Sundae2608
closed
4 years ago
0
Create the skeleton code for the map drawer.
#64
Sundae2608
closed
4 years ago
0
Reduce the cav size to 1 to test movement
#63
Sundae2608
closed
4 years ago
0
Fixed the camera movement to be smoother.
#62
Sundae2608
closed
4 years ago
0
Testing system for the project
#61
Sundae2608
opened
4 years ago
1
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