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Swizpig
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ZGloom
Reimplementation of an old Amiga FPS
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missing "surfaces32[i]" init in Font::Load()
#35
javierdlr
opened
4 months ago
0
You want to make it official for Switch?
#34
amigax
opened
6 months ago
0
Enemies can hit/bite through single lined walls and player also can shoot through it
#33
TCH68k
opened
1 year ago
0
Dragon does not kill you by touch
#32
TCH68k
opened
1 year ago
0
Rule of thumb for focallength in config.txt seems to be erroneous
#31
TCH68k
opened
1 year ago
0
Plasma 5 covers up to 100% of FOV with autofire
#30
TCH68k
opened
1 year ago
1
License of the source code
#29
Trilarion
opened
1 year ago
0
Fix few warnings raised by -Wall option
#28
mparnaudeau
closed
1 year ago
0
Remove initial warnings
#27
mparnaudeau
closed
1 year ago
0
Add Hud and Font destructors
#26
mparnaudeau
closed
1 year ago
0
Fullscreen?
#25
amigax
opened
2 years ago
1
create amigaos4 branch
#24
javierdlr
opened
4 years ago
0
SDL_Init
#23
BeWorld2018
closed
4 years ago
1
About player's collision detection the moment he restarts.
#22
nittamituaki
closed
4 years ago
4
Texture's glitch (black walls)
#21
nittamituaki
closed
4 years ago
4
It doesn't show objs/player2.
#20
nittamituaki
opened
4 years ago
1
Demon's logic seems wrong.
#19
nittamituaki
opened
4 years ago
6
Screen capture issue
#18
mgtroyas
opened
4 years ago
4
SDL2_Mixer : Mix_Quit()
#17
BeWorld2018
closed
4 years ago
1
Episode saving doesn't work
#16
andiweli
closed
3 years ago
1
Update to last version
#15
BeWorld2018
closed
4 years ago
0
Crashes on startup
#14
ghost
closed
4 years ago
2
Great port! Issues and options
#13
andiweli
closed
3 years ago
3
How to build?
#12
amigax
closed
4 years ago
2
Exits immediately.
#11
amigax
closed
4 years ago
7
Sound problem on PPC machine
#10
BeWorld2018
closed
4 years ago
1
Update zgloom.cpp
#9
BeWorld2018
closed
4 years ago
0
README improvements
#8
neuromancer
closed
4 years ago
0
Enable TravisCI for CI testing compilation on Linux and MacOS
#7
neuromancer
closed
4 years ago
1
Feature request: mouselook
#6
neuromancer
closed
4 years ago
1
Fixed compiler macro
#5
polluks
closed
4 years ago
0
Remove binaries from repository, use Github releases instead
#4
neuromancer
opened
4 years ago
0
Game assets as git submodule?
#3
neuromancer
opened
4 years ago
0
Linux support and README in markdown
#2
neuromancer
closed
4 years ago
0
Screenshots?
#1
neuromancer
closed
4 years ago
1