SyKoNetwork / MCBE-Unified-Ore

MIT License
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MCBE-Unified-Ore

This project aims to create an open sorce repository for custom ores in Minecraft Bedrock!

Added ores

  • [X] Tin
  • [X] White Diamond
  • [X] Topaz
  • [X] Tourmaline
  • [X] Nickel
  • [X] Opal
  • [X] Lunite
  • [X] Uranium
  • [X] Zinc

General Discussion

You can make suggestions either on github as an ISSUE or on Discord

Contributing

Thank you for considering to contribute to the "MCBE-Unified-Ore" project!

Starting development

We strongly recommend "bridge." to edit the project files as there are presets avilable and a compiler built in to test out the addon in game.

Presets

With Bridge v2 presets we are able to automate the entire coding process, with a few clicks you can easily create an ore that is semi-customizable and follows the guidelines of the pack! Loot Tables follow a hierarchy, if you select Iron then Iron and better will be able to mine the block!

Code Rules

Please be sure to put your name at the top of any code you create so we are able to track who has made what, if you are using the presets this is automatically done for you.

Verified as working

All code contributed to this repository should be verified as working, meaning you've tested the functionality at least once and didn't encounter unexpected behavior.

Code Style

General

We request that all texture/file submissions be nested in a folder with the name of the ore you are submitting.

BP/blocks/"ore_name"/deep_slate_"ore_name".json
BP/blocks/"ore_name"/"ore_name".json
BP/blocks/"ore_name"/raw_"ore_name"_block.json

BP/feature_rules/overworld_underground_"ore_name"_ore.json

BP/feature/"ore_name"_feature.json

BP/items/"ore_name"/raw_"ore_name".json

BP/loot_tables/"ore_name"/"ore_name".json

BP/recipes/"ore_name"/furnace_deepslate_"ore_name".json
BP/recipes/"ore_name"/furnace_"ore_name".json
BP/recipes/"ore_name"/furnace_raw_"ore_name".json
BP/recipes/"ore_name"/crafting_raw_"ore_name"_block.json

RP/textures/blocks/"ore_name"/deepslate_"ore_name"_ore
RP/textures/blocks/"ore_name"/"ore_name"_ore
RP/textures/blocks/"ore_name"/"ore_name"_block

RP/textures/items/"ore_name"/raw_"ore_name"
RP/textures/items/"ore_name"/"ore_name"_ingot

Names

All identifier names should be in the vanilla style and use the namespace ore-uni:.

ore-uni:deepslate_"ore_name"
ore-uni:"ore_name"
ore-uni:raw_"ore_name"_block

ore-uni:raw_"ore_name"
ore-uni:"ore_name"_ingot

Copyright

Please ensure that any and all texture submissions are either your own work or submitted with permission of the original creator

Opening a Pull Request

Please make sure that you have been working with the "dev" branch. Pull requests should use the "dev" branch as their base.