Calypso creates a bridge between DMD/LDC and Clang, both at the AST level (DMD <=> Clang's AST, Sema, ...) and at the code generation level (LDC <=> Clang's Codegen) to make D interface directly with the almost entire spectrum of C++ features.
It's not a separate tool, but a fork of LDC which enables you to directly import/include a C/C++ header and use the declarations from within D. No intermediate file is necessary, and no binding is involved.
Calypso introduces a new pragma, cppmap, and new « import (C++) xxx.yyy; » imports. Interfacing with C++ declarations comes down to:
pragma (cppmap, "cppheader.h"); // tells Clang to parse cppheader.h but do not import anything
import (C++) NamespaceA.Class1; // imports NamespaceA::Class1
import (C++) NamespaceA; // imports the full namespace
import (C++) *; // imports the entire translation unit
The resulting imported symbols are usable like their D counterparts. For more detailed examples see tests/calypso and examples.
Although Calypso is currently soldered to LDC, separating the two and placing Calypso and its bulky Clang dependency in an optional shared library should be easy. In this way, D compilers won't have to depend on a C/C++ compiler, and wider C++ support than what D currently has won't result in too cumbersome intrusions in core DMD/LDC.
Refer to the LDC wiki (Linux and OS X and Windows).
There are only a few requirements specific to Calypso:
cmake -G Ninja
is recommended instead of make
to take advantage by default of all available CPU cores while building the Clang external module (it's also possible to set cmake -DCLANG_BUILD_FLAGS="-jX"
).
Calypso may also have nightly builds in the future.
The -cpp-flags
option was added to LDC to pass arguments to Clang during header parsing, e.g to enable C++14:
$ ldc2 -cpp-args -std=c++14 main.d
catch (C++) {}
i.e catch any C++ exception instead of specifying a type with catch (C++) (ref T e)
(https://github.com/Syniurge/Calypso/issues/74)The LDC project provides a portable D programming language compiler with modern optimization and code generation capabilities.
The compiler uses the official DMD frontend to support the latest version of D2, and relies on the LLVM Core libraries for code generation.
LDC is fully Open Source; the parts of the source code not taken/adapted from other projects are BSD-licensed (see the LICENSE file for details).
Please consult the D wiki for further information: https://wiki.dlang.org/LDC
D1 is no longer available; see the d1
Git branch for the last
version supporting it.
Portable stand-alone binary builds for common platforms (incl. Linux, macOS and Windows) are available at the GitHub release page.
For bleeding-edge users, we also provide the latest successful Continuous Integration builds with enabled LLVM & LDC assertions (increasing compile times by roughly 50%).
The dlang.org install script can also be used to install LDC:
curl -fsS https://dlang.org/install.sh | bash -s ldc
In addition, LDC is available from various package managers (but note that these packages might be outdated as they are not currently integrated into the project release process):
Command | |
---|---|
Android | in Termux app: pkg install ldc |
Arch Linux | pacman -S ldc |
Debian | apt install ldc |
Fedora | dnf install ldc |
Gentoo | layman -a ldc |
Homebrew | brew install ldc |
Ubuntu | apt install ldc |
Snap | snap install --classic --channel=edge ldc2 |
Nix/NixOS | nix-env -i ldc |
Chocolatey | choco install ldc |
Docker | docker pull dlang2/ldc-ubuntu |
You can find full instructions on cross-compiling or natively compiling for Android on the wiki.
In-depth material on building and installing LDC and the standard libraries is available on the project wiki for Linux, macOS, BSD, and Android and Windows.
If you have a working C++/D build environment, CMake, and a current LLVM version (≥ 3.9) available, there should be no big surprises. Do not forget to make sure all the submodules (druntime, phobos, dmd-testsuite) are up to date:
$ cd ldc
$ git submodule update --init
(DMD and LDC are supported as host compilers. For bootstrapping
purposes, LDC 0.17, the last version not to require a D compiler, is
maintained in the ltsmaster
branch).
We've recently added a cross-compilation tool to make it easier to build the D
runtime and standard library for other platforms, ldc-build-runtime
. Full
instructions and example invocations are provided
on its wiki page.
The best way to get in touch with the developers is either via the digitalmars.D.ldc forum/newsgroup/mailing list or our Gitter chat. There is also the #ldc IRC channel on FreeNode.
For further documentation, contributor information, etc. please see the D wiki.
Feedback of any kind is very much appreciated!