Open hmaswn opened 1 week ago
it's a bit annoying when they all come to injured player just because they want try to heal injured player
The bots can't tell if another bot is already healing a player right now. As for turning these off, it would be possible but kind of defeats the purpose of the bots. The bots take cover to reload and heal themselves as standing out in the open is usually not the best idea when doing so. I could add a ConVar to change this since most players who want to disable this will probably want an on-demand on-and-off switch.
I will note that this will be low priority since I have other issues from almost a year ago that I should probably fix and add first!
Also I would like to request those options, I forgot to request them before
I will note that this will be low priority since I have other issues from almost a year ago that I should probably fix and add first!
Okay, I will wait :D
Also I would like to request those options, I forgot to request them before
- How far will a bot look for heal targets
- Bots can continue to wait at the same position again after respawning
- Bot heals injured player only when the injured player is close to bot, just like old version
I will note that this will be low priority since I have other issues from almost a year ago that I should probably fix and add first!
Okay, I will wait :D Here are my opinion on these:
- Currently it's attached to the bot's follow distance, I can make it a separate value.
- This isn't as easy due to how the bots are programmed, but it is possible.
- This is the same as number 1 since if you set the bot's follow distance to 80 HU, it won't move to its heal target since they are already close enough to the player. This could be fixed by doing 1 as well.
it's a bit annoying when they all come to injured player just because they want try to heal injured player