TGWeaver / CDDA-Sky-Islands

A raid-based gameplay overhaul mod for CDDA
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Kill Missions finish prematurely #13

Open TGWeaver opened 1 year ago

TGWeaver commented 1 year ago

Just writing this here for awareness: Missions are supposed to complete once you kill all targeted enemies. Currently, however, they may complete early as the game's internal logic uses "any" instead of "all".

Currently a known bug with no way to fix inside the mod, however there is already a PR on C:DDA itself to fix. Once C:DDA updates this issue will be resolved. Until then... you're on the honor system I guess!