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/*
unionRound() 1.0 Module by Torleif Ceder - TLC123 late summer 2021
Pretty fast Union with radius, But limited to a subset of cases
Usage
unionRound( radius , detail )
{
YourObject1();
YourObject2();
}
unionRoundMask (r, detail , epsilon ,showMask )
{
YourObject1();
YourObject2();
YourMask();
YourMask(); // multi-mask not implemented
// ...
// ...
// ...
}
limitations:
0. Only really fast when boolean operands are convex,
Minkowski is fast in that case.
1. Boolean operands may be concave but can only touch
in a single convex area
2. Radius is of elliptic type and is only approximate r
were operand intersect at perpendicular angle.
*/
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functional_extrude.scad
polyround3d.scad
!