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TRex22
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RapidGame
A framework that aims to make games easier, fun and from the code (old school). The Framework will hopefully support SDL, XNA and MonoGame projects for Windows, Linux and others. Porting from different systems should only require minor changes.
http://trex22.github.io/RapidGame
MIT License
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Allow for customization
#18
TRex22
opened
10 years ago
0
Add support for other game engines
#17
TRex22
opened
10 years ago
0
Add support for direct access of directX
#16
TRex22
opened
10 years ago
0
Redo versioning from V3
#15
TRex22
closed
10 years ago
0
Create auto generated release page
#14
TRex22
closed
10 years ago
0
Make the dlls contain/call dependencies rather than final project, allows for better migration.
#13
TRex22
closed
10 years ago
0
Create a unified call structure between RapidXNA and RapidGame so migration is easy
#12
TRex22
closed
10 years ago
1
Create the ability to have basic resource packs
#11
TRex22
opened
10 years ago
0
Create a release script, build instruction which adds to gh-pages/releases
#10
TRex22
closed
10 years ago
1
src Readme
#9
TRex22
closed
10 years ago
0
Create a milestone 1 src base for RapidGame
#8
TRex22
closed
10 years ago
0
Hook up a CI
#7
TRex22
closed
10 years ago
0
Send Links To people involoved to join the GitHub Project
#6
TRex22
opened
10 years ago
0
Link to Ernest's random repo
#5
TRex22
closed
10 years ago
1
Github Pages
#4
TRex22
opened
10 years ago
1
Clean up readme
#3
TRex22
closed
10 years ago
0
Static loading screen
#2
TRex22
opened
10 years ago
1
Migrate ToDos From Readme file to Issues
#1
TRex22
closed
10 years ago
3
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