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TRex22
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RapidGame
A framework that aims to make games easier, fun and from the code (old school). The Framework will hopefully support SDL, XNA and MonoGame projects for Windows, Linux and others. Porting from different systems should only require minor changes.
http://trex22.github.io/RapidGame
MIT License
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Define some specialised external system wide settings defined per system
#68
TRex22
opened
10 years ago
0
Define some specialised internal system wide settings defined per system
#67
TRex22
opened
10 years ago
0
Still a lot more todo
#66
TRex22
closed
10 years ago
0
Fixup Nlog
#65
TRex22
opened
10 years ago
1
Project Structure
#64
edg3
opened
10 years ago
3
Add Networking.
#63
TRex22
opened
10 years ago
0
Develop
#62
TRex22
closed
10 years ago
0
Different pseudo random number generators and seeding options
#61
TRex22
opened
10 years ago
0
Debug mode
#60
TRex22
opened
10 years ago
0
Work on SDL Experiment
#59
TRex22
opened
10 years ago
0
Update develop branch
#58
TRex22
closed
10 years ago
0
Begin creation of extra components
#57
TRex22
opened
10 years ago
0
Add C++ dx 11 support
#56
TRex22
opened
10 years ago
0
Develop
#55
TRex22
closed
10 years ago
0
look at models and interfaces and make sure things are ok.
#54
TRex22
closed
10 years ago
0
There is a problem with Engine.Exit()
#53
TRex22
closed
10 years ago
0
Cleanup iGameScreen and its overrideables
#52
TRex22
closed
10 years ago
0
Make the documentation better by splitting the XNA into its own topic away from RapidGame
#51
TRex22
closed
10 years ago
0
Implement IRapid Service
#50
TRex22
closed
10 years ago
1
Cleanup The gh-pages
#49
TRex22
opened
10 years ago
0
Port RapidXNA to MonoGame
#48
TRex22
closed
10 years ago
0
Comprehensively Test RapidXNA and MonoGame Port
#47
TRex22
closed
10 years ago
0
Add and Cleanup documentation.
#46
TRex22
closed
10 years ago
0
Add Version History of both RapidXNA and RapidGame to the documentation
#45
TRex22
opened
10 years ago
0
Properly link up settings helper
#44
TRex22
closed
10 years ago
0
Bug when loading and drawing screen. Keyboard input or Update Does not seem to work.
#43
TRex22
closed
10 years ago
1
Create Proper Roadmap
#42
TRex22
closed
10 years ago
0
Add more XML documentation
#41
TRex22
closed
10 years ago
1
Fixup documentation and use the auto-generated xml documentation
#40
TRex22
closed
10 years ago
0
Fixup and Update GH-Pages
#39
TRex22
closed
10 years ago
0
Change Build Settings To Allow for better naming schemes
#38
TRex22
closed
10 years ago
0
Serious Issue with Config on other platforms
#37
TRex22
closed
10 years ago
1
Complete hex colour convert stuff
#36
TRex22
closed
10 years ago
0
Cleanup helper classes to use interfaces
#35
TRex22
closed
10 years ago
1
Look at other possible ports
#34
TRex22
opened
10 years ago
0
Update Documentation by end of milestone
#33
TRex22
closed
10 years ago
0
Add an external Config file
#32
TRex22
closed
10 years ago
0
Rapid XNA 3 Implement proper error reporting
#31
TRex22
closed
10 years ago
0
Rapid XNA 3 Implement Media framework
#30
TRex22
closed
10 years ago
0
Rapid XNA 3 Implement Audio framework
#29
TRex22
closed
10 years ago
0
Merge pull request #26 from TRex22/develop
#28
TRex22
closed
10 years ago
0
Move TODO's from engine.cs to issues list
#27
TRex22
closed
10 years ago
0
Develop
#26
TRex22
closed
10 years ago
0
Update develop with latest code
#25
TRex22
closed
10 years ago
0
Develop
#24
TRex22
closed
10 years ago
0
Respawn Develop
#23
TRex22
closed
10 years ago
0
Develop
#22
TRex22
closed
10 years ago
0
Create and reinformce code standards
#21
TRex22
closed
10 years ago
0
Create initial MonoGame Release
#20
TRex22
closed
10 years ago
0
Create RapidXNA 3 on its own branch
#19
TRex22
closed
10 years ago
0
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