TVPT / VoxelSniper

The premiere long-distance brush editor for Minecraft
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Random range values for brush size #229

Closed Deamon5550 closed 9 years ago

Deamon5550 commented 10 years ago

Ability to specify a range for a value and on each operation of the brush a value is randomly selected from within that range.

(applied to internal parameters of brushes such as splatter and overlay and the voxelHeigh, voxelCenter etc. values would be very powerful as well).