Fixed mutagenic buildup hurting more than intended for a moment when first added.
1.5:
Prisoner interaction is now set to assigned after being successfully put into a chamber by Transform prisoner interaction.
Changed initial severity in part picker to be max.
Part picker once again now allows setting severity above 1 on pawns that support it.
Fixed mutagenic buildup hurting more than intended for a moment when first added.
Fixed being able to use mutation abilities on prisoners.
Fixed chaocreatures being flipped.
Fixed caravans with only former humans getting lost on load.
Fixed former humans not seemingly being former humans on returning from caravan after load.
Fixed pawns only eating 1 raw meat at a time.
Fixed templates applied in part picker not showing correct severity.
1.4:
1.5: