Pawnmorpher
A mod all about mutation for Rimworld 1.4!
The discovery of mutagen is sure to change your world, and your pawns. Use it to improve or exploit, but be careful, as it can be somewhat unpredictable.
Features
- Buy, find or create a range of mutagens to augment your pawns or prisoners, with an expanding array of animal-themed mutations! There is often a high chance that the affected pawn will fully transform into an animal, so mind that.
- Mutations begin weak but improve over time as they develop and the pawn adapts to them.
- Stabilise or revert unwanted mutations to prevent them progressing any further.
- Fabricate guns and shells to mutate raiders at a distance, but be warned that they may not always take it so well.
- New events: The mutagenic ship chunk, mutonite meteor and diseases such as cowflu might test your colonist's resolve! (Toggleable in mod settings)
- Chimera: Unrestrained use of mutagens might result in strange chimeric creatures.
Dependencies
Requires Humanoid Alien Framework 2.0 and HugsLib.
Integrations
- Giddy Up!
- Perfectly compatible. Chaomorphs can be ridden, and if you're using Battle Mounts, they have saddles too.
- Monster Hunter
- Full integration thanks to ASG_Alligator.
- A Dog Said...
- Perfectly compatible. Chaomorphs can have bionics now! Former humans should also be able to get
- Combat Extended
- Tentative compatibility but not complete.
This Repo
This repository is closely managed by the dev team. Bugs can be reported as issues. Please do not create pull requests without speaking to us first & creating a related issue. If you would like to integrate your mod, reach out - if you'd like to integrate someone else's mod, ask them as well.
Friends
Thank you to our artists, devs, testers and writers on our Discord server for getting us this far - there are simply too many to name but you know who you are. Cheers to Oskar, Sarg & Erdelf for ongoing support and willingness to add integration!